19 lines
514 B
C#
19 lines
514 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering.Universal
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{
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// Token: 0x02000047 RID: 71
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[Token(Token = "0x2000041")]
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[Serializable]
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public sealed class MotionBlurModeParameter : VolumeParameter<MotionBlurMode>
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{
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// Token: 0x060000E3 RID: 227 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60000DB")]
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[Address(RVA = "0x1F25CA0", Offset = "0x1F24AA0", VA = "0x181F25CA0")]
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public MotionBlurModeParameter(MotionBlurMode value, bool overrideState = false)
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{
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}
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}
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}
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