Files
2026-04-10 22:50:51 +02:00

29 lines
651 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x0200001C RID: 28
[Token(Token = "0x200001A")]
[MovedFrom("UnityEngine.Rendering.LWRP")]
public enum ShadowResolution
{
// Token: 0x0400005F RID: 95
[Token(Token = "0x4000050")]
_256 = 256,
// Token: 0x04000060 RID: 96
[Token(Token = "0x4000051")]
_512 = 512,
// Token: 0x04000061 RID: 97
[Token(Token = "0x4000052")]
_1024 = 1024,
// Token: 0x04000062 RID: 98
[Token(Token = "0x4000053")]
_2048 = 2048,
// Token: 0x04000063 RID: 99
[Token(Token = "0x4000054")]
_4096 = 4096
}
}