Files
2026-04-10 22:50:51 +02:00

38 lines
911 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace TMPro
{
// Token: 0x0200009D RID: 157
[Token(Token = "0x200006B")]
[Serializable]
public struct Mesh_Extents
{
// Token: 0x060005A3 RID: 1443 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600052A")]
[Address(RVA = "0x1AD5510", Offset = "0x1AD4310", VA = "0x181AD5510")]
public Mesh_Extents(Vector2 min, Vector2 max)
{
}
// Token: 0x060005A4 RID: 1444 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x600052B")]
[Address(RVA = "0x1AD79A0", Offset = "0x1AD67A0", VA = "0x181AD79A0", Slot = "3")]
public override string ToString()
{
return null;
}
// Token: 0x04000562 RID: 1378
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40004C6")]
public Vector2 min;
// Token: 0x04000563 RID: 1379
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40004C7")]
public Vector2 max;
}
}