21 lines
381 B
C#
21 lines
381 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x02000005 RID: 5
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[Token(Token = "0x2000005")]
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public enum AudioVelocityUpdateMode
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{
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// Token: 0x04000014 RID: 20
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[Token(Token = "0x4000014")]
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Auto,
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// Token: 0x04000015 RID: 21
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[Token(Token = "0x4000015")]
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Fixed,
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// Token: 0x04000016 RID: 22
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[Token(Token = "0x4000016")]
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Dynamic
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}
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}
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