Files
2026-04-10 22:50:51 +02:00

40 lines
1.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Experimental.Playables
{
// Token: 0x020002AB RID: 683
[Token(Token = "0x20002AB")]
[RequiredByNativeCode]
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
[NativeHeader("Runtime/Graphics/Director/TextureMixerPlayable.h")]
[StaticAccessor("TextureMixerPlayableBindings", StaticAccessorType.DoubleColon)]
[NativeHeader("Runtime/Export/Director/TextureMixerPlayable.bindings.h")]
public struct TextureMixerPlayable : IEquatable<TextureMixerPlayable>
{
// Token: 0x060010A0 RID: 4256 RVA: 0x0000A8C0 File Offset: 0x00008AC0
[Token(Token = "0x60010A0")]
[Address(RVA = "0x6E2690", Offset = "0x6E1490", VA = "0x1806E2690", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x060010A1 RID: 4257 RVA: 0x0000A8D8 File Offset: 0x00008AD8
[Token(Token = "0x60010A1")]
[Address(RVA = "0x2B9BCF0", Offset = "0x2B9AAF0", VA = "0x182B9BCF0", Slot = "4")]
public bool Equals(TextureMixerPlayable other)
{
return default(bool);
}
// Token: 0x040008DD RID: 2269
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40008DD")]
private PlayableHandle m_Handle;
}
}