22 lines
433 B
C#
22 lines
433 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.Experimental.Rendering
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{
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// Token: 0x020002B1 RID: 689
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[Token(Token = "0x20002B1")]
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[Flags]
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public enum TextureCreationFlags
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{
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// Token: 0x040008E2 RID: 2274
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[Token(Token = "0x40008E2")]
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None = 0,
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// Token: 0x040008E3 RID: 2275
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[Token(Token = "0x40008E3")]
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MipChain = 1,
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// Token: 0x040008E4 RID: 2276
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[Token(Token = "0x40008E4")]
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Crunch = 64
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}
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}
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