13 lines
205 B
C#
13 lines
205 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x0200005F RID: 95
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[Token(Token = "0x200005F")]
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[RequireComponent(typeof(Camera))]
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public class FlareLayer : Behaviour
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{
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}
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}
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