Files
2026-04-10 22:50:51 +02:00

60 lines
1.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine.Playables
{
// Token: 0x0200028E RID: 654
[Token(Token = "0x200028E")]
[RequiredByNativeCode]
public struct Playable : IEquatable<Playable>
{
// Token: 0x1700032A RID: 810
// (get) Token: 0x06001050 RID: 4176 RVA: 0x0000A608 File Offset: 0x00008808
[Token(Token = "0x1700032A")]
public static Playable Null
{
[Token(Token = "0x6001050")]
[Address(RVA = "0x27E0A60", Offset = "0x27DF860", VA = "0x1827E0A60")]
get
{
return default(Playable);
}
}
// Token: 0x06001051 RID: 4177 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6001051")]
[Address(RVA = "0x2137DB0", Offset = "0x2136BB0", VA = "0x182137DB0")]
[VisibleToOtherModules]
internal Playable(PlayableHandle handle)
{
}
// Token: 0x06001052 RID: 4178 RVA: 0x0000A620 File Offset: 0x00008820
[Token(Token = "0x6001052")]
[Address(RVA = "0x6E2690", Offset = "0x6E1490", VA = "0x1806E2690", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x06001053 RID: 4179 RVA: 0x0000A638 File Offset: 0x00008838
[Token(Token = "0x6001053")]
[Address(RVA = "0x27E08D0", Offset = "0x27DF6D0", VA = "0x1827E08D0", Slot = "4")]
public bool Equals(Playable other)
{
return default(bool);
}
// Token: 0x0400085C RID: 2140
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400085C")]
private PlayableHandle m_Handle;
// Token: 0x0400085D RID: 2141
[Token(Token = "0x400085D")]
private static readonly Playable m_NullPlayable;
}
}