70 lines
1.8 KiB
C#
70 lines
1.8 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
|
|
namespace UnityEngine
|
|
{
|
|
// Token: 0x02000068 RID: 104
|
|
[Token(Token = "0x2000068")]
|
|
public struct Ray
|
|
{
|
|
// Token: 0x06000236 RID: 566 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x6000236")]
|
|
[Address(RVA = "0x27E7690", Offset = "0x27E6490", VA = "0x1827E7690")]
|
|
public Ray(Vector3 origin, Vector3 direction)
|
|
{
|
|
}
|
|
|
|
// Token: 0x1700007F RID: 127
|
|
// (get) Token: 0x06000237 RID: 567 RVA: 0x00003318 File Offset: 0x00001518
|
|
[Token(Token = "0x1700007F")]
|
|
public Vector3 origin
|
|
{
|
|
[Token(Token = "0x6000237")]
|
|
[Address(RVA = "0x70C4D0", Offset = "0x70B2D0", VA = "0x18070C4D0")]
|
|
get
|
|
{
|
|
return default(Vector3);
|
|
}
|
|
}
|
|
|
|
// Token: 0x17000080 RID: 128
|
|
// (get) Token: 0x06000238 RID: 568 RVA: 0x00003330 File Offset: 0x00001530
|
|
[Token(Token = "0x17000080")]
|
|
public Vector3 direction
|
|
{
|
|
[Token(Token = "0x6000238")]
|
|
[Address(RVA = "0x70C4B0", Offset = "0x70B2B0", VA = "0x18070C4B0")]
|
|
get
|
|
{
|
|
return default(Vector3);
|
|
}
|
|
}
|
|
|
|
// Token: 0x06000239 RID: 569 RVA: 0x00003348 File Offset: 0x00001548
|
|
[Token(Token = "0x6000239")]
|
|
[Address(RVA = "0x27E7440", Offset = "0x27E6240", VA = "0x1827E7440")]
|
|
public Vector3 GetPoint(float distance)
|
|
{
|
|
return default(Vector3);
|
|
}
|
|
|
|
// Token: 0x0600023A RID: 570 RVA: 0x00002052 File Offset: 0x00000252
|
|
[Token(Token = "0x600023A")]
|
|
[Address(RVA = "0x27E7540", Offset = "0x27E6340", VA = "0x1827E7540", Slot = "3")]
|
|
public override string ToString()
|
|
{
|
|
return null;
|
|
}
|
|
|
|
// Token: 0x0400010B RID: 267
|
|
[FieldOffset(Offset = "0x0")]
|
|
[Token(Token = "0x400010B")]
|
|
private Vector3 m_Origin;
|
|
|
|
// Token: 0x0400010C RID: 268
|
|
[FieldOffset(Offset = "0xC")]
|
|
[Token(Token = "0x400010C")]
|
|
private Vector3 m_Direction;
|
|
}
|
|
}
|