24 lines
467 B
C#
24 lines
467 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering
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{
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// Token: 0x02000238 RID: 568
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[Token(Token = "0x2000238")]
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public enum AmbientMode
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{
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// Token: 0x0400062E RID: 1582
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[Token(Token = "0x400062E")]
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Skybox,
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// Token: 0x0400062F RID: 1583
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[Token(Token = "0x400062F")]
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Trilight,
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// Token: 0x04000630 RID: 1584
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[Token(Token = "0x4000630")]
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Flat = 3,
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// Token: 0x04000631 RID: 1585
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[Token(Token = "0x4000631")]
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Custom
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}
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}
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