Files
2026-04-10 22:50:51 +02:00

109 lines
2.9 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine.U2D
{
// Token: 0x0200014D RID: 333
[Token(Token = "0x200014D")]
[NativeType]
[NativeHeader("Runtime/Graphics/SpriteFrame.h")]
public class SpriteAtlas : Object
{
// Token: 0x17000297 RID: 663
// (get) Token: 0x06000CBE RID: 3262 RVA: 0x00008E68 File Offset: 0x00007068
[Token(Token = "0x17000297")]
public bool isVariant
{
[Token(Token = "0x6000CBE")]
[Address(RVA = "0x300C110", Offset = "0x300AF10", VA = "0x18300C110")]
[NativeMethod]
get
{
return default(bool);
}
}
// Token: 0x17000298 RID: 664
// (get) Token: 0x06000CBF RID: 3263 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x17000298")]
public string tag
{
[Token(Token = "0x6000CBF")]
[Address(RVA = "0x300C190", Offset = "0x300AF90", VA = "0x18300C190")]
get
{
return null;
}
}
// Token: 0x17000299 RID: 665
// (get) Token: 0x06000CC0 RID: 3264 RVA: 0x00008E80 File Offset: 0x00007080
[Token(Token = "0x17000299")]
public int spriteCount
{
[Token(Token = "0x6000CC0")]
[Address(RVA = "0x300C150", Offset = "0x300AF50", VA = "0x18300C150")]
get
{
return 0;
}
}
// Token: 0x06000CC1 RID: 3265 RVA: 0x00008E98 File Offset: 0x00007098
[Token(Token = "0x6000CC1")]
[Address(RVA = "0x300BF60", Offset = "0x300AD60", VA = "0x18300BF60")]
public bool CanBindTo([NotNull] Sprite sprite)
{
return default(bool);
}
// Token: 0x06000CC2 RID: 3266 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000CC2")]
[Address(RVA = "0x300BFB0", Offset = "0x300ADB0", VA = "0x18300BFB0")]
public Sprite GetSprite(string name)
{
return null;
}
// Token: 0x06000CC3 RID: 3267 RVA: 0x00008EB0 File Offset: 0x000070B0
[Token(Token = "0x6000CC3")]
[Address(RVA = "0x300C000", Offset = "0x300AE00", VA = "0x18300C000")]
public int GetSprites(Sprite[] sprites)
{
return 0;
}
// Token: 0x06000CC4 RID: 3268 RVA: 0x00008EC8 File Offset: 0x000070C8
[Token(Token = "0x6000CC4")]
[Address(RVA = "0x300C050", Offset = "0x300AE50", VA = "0x18300C050")]
public int GetSprites(Sprite[] sprites, string name)
{
return 0;
}
// Token: 0x06000CC5 RID: 3269 RVA: 0x00008EE0 File Offset: 0x000070E0
[Token(Token = "0x6000CC5")]
[Address(RVA = "0x300C000", Offset = "0x300AE00", VA = "0x18300C000")]
private int GetSpritesScripting(Sprite[] sprites)
{
return 0;
}
// Token: 0x06000CC6 RID: 3270 RVA: 0x00008EF8 File Offset: 0x000070F8
[Token(Token = "0x6000CC6")]
[Address(RVA = "0x300C050", Offset = "0x300AE50", VA = "0x18300C050")]
private int GetSpritesWithNameScripting(Sprite[] sprites, string name)
{
return 0;
}
// Token: 0x06000CC7 RID: 3271 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000CC7")]
[Address(RVA = "0x300C0B0", Offset = "0x300AEB0", VA = "0x18300C0B0")]
public SpriteAtlas()
{
}
}
}