Files
2026-04-10 22:50:51 +02:00

148 lines
4.2 KiB
C#

using System;
using System.ComponentModel;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000003 RID: 3
[Token(Token = "0x2000003")]
public enum EventType
{
// Token: 0x04000005 RID: 5
[Token(Token = "0x4000005")]
MouseDown,
// Token: 0x04000006 RID: 6
[Token(Token = "0x4000006")]
MouseUp,
// Token: 0x04000007 RID: 7
[Token(Token = "0x4000007")]
MouseMove,
// Token: 0x04000008 RID: 8
[Token(Token = "0x4000008")]
MouseDrag,
// Token: 0x04000009 RID: 9
[Token(Token = "0x4000009")]
KeyDown,
// Token: 0x0400000A RID: 10
[Token(Token = "0x400000A")]
KeyUp,
// Token: 0x0400000B RID: 11
[Token(Token = "0x400000B")]
ScrollWheel,
// Token: 0x0400000C RID: 12
[Token(Token = "0x400000C")]
Repaint,
// Token: 0x0400000D RID: 13
[Token(Token = "0x400000D")]
Layout,
// Token: 0x0400000E RID: 14
[Token(Token = "0x400000E")]
DragUpdated,
// Token: 0x0400000F RID: 15
[Token(Token = "0x400000F")]
DragPerform,
// Token: 0x04000010 RID: 16
[Token(Token = "0x4000010")]
DragExited = 15,
// Token: 0x04000011 RID: 17
[Token(Token = "0x4000011")]
Ignore = 11,
// Token: 0x04000012 RID: 18
[Token(Token = "0x4000012")]
Used,
// Token: 0x04000013 RID: 19
[Token(Token = "0x4000013")]
ValidateCommand,
// Token: 0x04000014 RID: 20
[Token(Token = "0x4000014")]
ExecuteCommand,
// Token: 0x04000015 RID: 21
[Token(Token = "0x4000015")]
ContextClick = 16,
// Token: 0x04000016 RID: 22
[Token(Token = "0x4000016")]
MouseEnterWindow = 20,
// Token: 0x04000017 RID: 23
[Token(Token = "0x4000017")]
MouseLeaveWindow,
// Token: 0x04000018 RID: 24
[Token(Token = "0x4000018")]
[Obsolete]
[EditorBrowsable(EditorBrowsableState.Never)]
[Obsolete("Use MouseDown instead (UnityUpgradable) -> MouseDown", true)]
mouseDown = 0,
// Token: 0x04000019 RID: 25
[Token(Token = "0x4000019")]
[Obsolete]
[EditorBrowsable(EditorBrowsableState.Never)]
[Obsolete("Use MouseUp instead (UnityUpgradable) -> MouseUp", true)]
mouseUp,
// Token: 0x0400001A RID: 26
[Token(Token = "0x400001A")]
[Obsolete]
[EditorBrowsable(EditorBrowsableState.Never)]
[Obsolete("Use MouseMove instead (UnityUpgradable) -> MouseMove", true)]
mouseMove,
// Token: 0x0400001B RID: 27
[Token(Token = "0x400001B")]
[Obsolete]
[EditorBrowsable(EditorBrowsableState.Never)]
[Obsolete("Use MouseDrag instead (UnityUpgradable) -> MouseDrag", true)]
mouseDrag,
// Token: 0x0400001C RID: 28
[Token(Token = "0x400001C")]
[Obsolete]
[EditorBrowsable(EditorBrowsableState.Never)]
[Obsolete("Use KeyDown instead (UnityUpgradable) -> KeyDown", true)]
keyDown,
// Token: 0x0400001D RID: 29
[Token(Token = "0x400001D")]
[Obsolete]
[Obsolete("Use KeyUp instead (UnityUpgradable) -> KeyUp", true)]
[EditorBrowsable(EditorBrowsableState.Never)]
keyUp,
// Token: 0x0400001E RID: 30
[Token(Token = "0x400001E")]
[Obsolete]
[EditorBrowsable(EditorBrowsableState.Never)]
[Obsolete("Use ScrollWheel instead (UnityUpgradable) -> ScrollWheel", true)]
scrollWheel,
// Token: 0x0400001F RID: 31
[Token(Token = "0x400001F")]
[Obsolete]
[Obsolete("Use Repaint instead (UnityUpgradable) -> Repaint", true)]
[EditorBrowsable(EditorBrowsableState.Never)]
repaint,
// Token: 0x04000020 RID: 32
[Token(Token = "0x4000020")]
[Obsolete]
[EditorBrowsable(EditorBrowsableState.Never)]
[Obsolete("Use Layout instead (UnityUpgradable) -> Layout", true)]
layout,
// Token: 0x04000021 RID: 33
[Token(Token = "0x4000021")]
[Obsolete]
[Obsolete("Use DragUpdated instead (UnityUpgradable) -> DragUpdated", true)]
[EditorBrowsable(EditorBrowsableState.Never)]
dragUpdated,
// Token: 0x04000022 RID: 34
[Token(Token = "0x4000022")]
[Obsolete]
[EditorBrowsable(EditorBrowsableState.Never)]
[Obsolete("Use DragPerform instead (UnityUpgradable) -> DragPerform", true)]
dragPerform,
// Token: 0x04000023 RID: 35
[Token(Token = "0x4000023")]
[Obsolete]
[EditorBrowsable(EditorBrowsableState.Never)]
[Obsolete("Use Ignore instead (UnityUpgradable) -> Ignore", true)]
ignore,
// Token: 0x04000024 RID: 36
[Token(Token = "0x4000024")]
[Obsolete]
[Obsolete("Use Used instead (UnityUpgradable) -> Used", true)]
[EditorBrowsable(EditorBrowsableState.Never)]
used
}
}