Files
2026-04-10 22:50:51 +02:00

196 lines
5.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Internal;
namespace UnityEngine
{
// Token: 0x0200000A RID: 10
[Token(Token = "0x200000A")]
[RequireComponent(typeof(Transform))]
[NativeHeader("Modules/Physics2D/Public/Rigidbody2D.h")]
public sealed class Rigidbody2D : Component
{
// Token: 0x17000008 RID: 8
// (get) Token: 0x06000040 RID: 64 RVA: 0x00002414 File Offset: 0x00000614
// (set) Token: 0x06000041 RID: 65 RVA: 0x000021D2 File Offset: 0x000003D2
[Token(Token = "0x17000008")]
public Vector2 position
{
[Token(Token = "0x6000040")]
[Address(RVA = "0x742E00", Offset = "0x741C00", VA = "0x180742E00")]
get
{
return default(Vector2);
}
[Token(Token = "0x6000041")]
[Address(RVA = "0x742FD0", Offset = "0x741DD0", VA = "0x180742FD0")]
set
{
}
}
// Token: 0x17000009 RID: 9
// (get) Token: 0x06000042 RID: 66 RVA: 0x0000242C File Offset: 0x0000062C
// (set) Token: 0x06000043 RID: 67 RVA: 0x000021D2 File Offset: 0x000003D2
[Token(Token = "0x17000009")]
public float rotation
{
[Token(Token = "0x6000042")]
[Address(RVA = "0x742E50", Offset = "0x741C50", VA = "0x180742E50")]
get
{
return 0f;
}
[Token(Token = "0x6000043")]
[Address(RVA = "0x743010", Offset = "0x741E10", VA = "0x180743010")]
set
{
}
}
// Token: 0x06000044 RID: 68 RVA: 0x000021D2 File Offset: 0x000003D2
[Token(Token = "0x6000044")]
[Address(RVA = "0x742C60", Offset = "0x741A60", VA = "0x180742C60")]
public void MovePosition(Vector2 position)
{
}
// Token: 0x06000045 RID: 69 RVA: 0x000021D2 File Offset: 0x000003D2
[Token(Token = "0x6000045")]
[Address(RVA = "0x742CA0", Offset = "0x741AA0", VA = "0x180742CA0")]
public void MoveRotation(float angle)
{
}
// Token: 0x06000046 RID: 70 RVA: 0x000021D2 File Offset: 0x000003D2
[Token(Token = "0x6000046")]
[Address(RVA = "0x742CA0", Offset = "0x741AA0", VA = "0x180742CA0")]
[NativeMethod]
private void MoveRotation_Angle(float angle)
{
}
// Token: 0x1700000A RID: 10
// (get) Token: 0x06000047 RID: 71 RVA: 0x00002444 File Offset: 0x00000644
// (set) Token: 0x06000048 RID: 72 RVA: 0x000021D2 File Offset: 0x000003D2
[Token(Token = "0x1700000A")]
public Vector2 velocity
{
[Token(Token = "0x6000047")]
[Address(RVA = "0x742EE0", Offset = "0x741CE0", VA = "0x180742EE0")]
get
{
return default(Vector2);
}
[Token(Token = "0x6000048")]
[Address(RVA = "0x7430B0", Offset = "0x741EB0", VA = "0x1807430B0")]
set
{
}
}
// Token: 0x1700000B RID: 11
// (get) Token: 0x06000049 RID: 73 RVA: 0x0000245C File Offset: 0x0000065C
// (set) Token: 0x0600004A RID: 74 RVA: 0x000021D2 File Offset: 0x000003D2
[Token(Token = "0x1700000B")]
public float angularVelocity
{
[Token(Token = "0x6000049")]
[Address(RVA = "0x742CF0", Offset = "0x741AF0", VA = "0x180742CF0")]
get
{
return 0f;
}
[Token(Token = "0x600004A")]
[Address(RVA = "0x742F30", Offset = "0x741D30", VA = "0x180742F30")]
set
{
}
}
// Token: 0x1700000C RID: 12
// (get) Token: 0x0600004B RID: 75 RVA: 0x00002474 File Offset: 0x00000674
[Token(Token = "0x1700000C")]
public RigidbodyType2D bodyType
{
[Token(Token = "0x600004B")]
[Address(RVA = "0x742D30", Offset = "0x741B30", VA = "0x180742D30")]
get
{
return RigidbodyType2D.Dynamic;
}
}
// Token: 0x1700000D RID: 13
// (get) Token: 0x0600004C RID: 76 RVA: 0x0000248C File Offset: 0x0000068C
[Token(Token = "0x1700000D")]
public bool isKinematic
{
[Token(Token = "0x600004C")]
[Address(RVA = "0x742D70", Offset = "0x741B70", VA = "0x180742D70")]
get
{
return default(bool);
}
}
// Token: 0x0600004D RID: 77 RVA: 0x000021D2 File Offset: 0x000003D2
[Token(Token = "0x600004D")]
[Address(RVA = "0x742BD0", Offset = "0x7419D0", VA = "0x180742BD0")]
[ExcludeFromDocs]
public void AddForce(Vector2 force)
{
}
// Token: 0x0600004E RID: 78 RVA: 0x000021D2 File Offset: 0x000003D2
[Token(Token = "0x600004E")]
[Address(RVA = "0x742B80", Offset = "0x741980", VA = "0x180742B80")]
public void AddForce(Vector2 force, [DefaultValue("ForceMode2D.Force")] ForceMode2D mode)
{
}
// Token: 0x0600004F RID: 79 RVA: 0x000021D2 File Offset: 0x000003D2
[Token(Token = "0x600004F")]
[Address(RVA = "0x742DB0", Offset = "0x741BB0", VA = "0x180742DB0")]
private void get_position_Injected(out Vector2 ret)
{
}
// Token: 0x06000050 RID: 80 RVA: 0x000021D2 File Offset: 0x000003D2
[Token(Token = "0x6000050")]
[Address(RVA = "0x742F80", Offset = "0x741D80", VA = "0x180742F80")]
private void set_position_Injected(ref Vector2 value)
{
}
// Token: 0x06000051 RID: 81 RVA: 0x000021D2 File Offset: 0x000003D2
[Token(Token = "0x6000051")]
[Address(RVA = "0x742C10", Offset = "0x741A10", VA = "0x180742C10")]
private void MovePosition_Injected(ref Vector2 position)
{
}
// Token: 0x06000052 RID: 82 RVA: 0x000021D2 File Offset: 0x000003D2
[Token(Token = "0x6000052")]
[Address(RVA = "0x742E90", Offset = "0x741C90", VA = "0x180742E90")]
private void get_velocity_Injected(out Vector2 ret)
{
}
// Token: 0x06000053 RID: 83 RVA: 0x000021D2 File Offset: 0x000003D2
[Token(Token = "0x6000053")]
[Address(RVA = "0x743060", Offset = "0x741E60", VA = "0x180743060")]
private void set_velocity_Injected(ref Vector2 value)
{
}
// Token: 0x06000054 RID: 84 RVA: 0x000021D2 File Offset: 0x000003D2
[Token(Token = "0x6000054")]
[Address(RVA = "0x742B20", Offset = "0x741920", VA = "0x180742B20")]
private void AddForce_Injected(ref Vector2 force, [DefaultValue("ForceMode2D.Force")] ForceMode2D mode)
{
}
}
}