20 lines
497 B
C#
20 lines
497 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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namespace UnityEngine.Scripting
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{
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// Token: 0x0200001D RID: 29
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[Token(Token = "0x200001D")]
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[VisibleToOtherModules]
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internal class GeneratedByOldBindingsGeneratorAttribute : Attribute
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{
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// Token: 0x06000042 RID: 66 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000042")]
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[Address(RVA = "0x4093D0", Offset = "0x4081D0", VA = "0x1804093D0")]
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public GeneratedByOldBindingsGeneratorAttribute()
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{
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}
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}
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}
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