15 lines
316 B
C#
15 lines
316 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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namespace UnityEngine
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{
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// Token: 0x02000002 RID: 2
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[Token(Token = "0x2000002")]
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[NativeHeader("Modules/Terrain/Public/TerrainData.h")]
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[NativeHeader("Modules/TerrainPhysics/TerrainCollider.h")]
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public class TerrainCollider : Collider
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{
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}
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}
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