Files
2026-04-10 22:50:51 +02:00

15 lines
316 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
[NativeHeader("Modules/Terrain/Public/TerrainData.h")]
[NativeHeader("Modules/TerrainPhysics/TerrainCollider.h")]
public class TerrainCollider : Collider
{
}
}