Files
2026-04-10 22:50:51 +02:00

41 lines
818 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.UI.CoroutineTween
{
// Token: 0x02000089 RID: 137
[Token(Token = "0x2000048")]
internal interface ITweenValue
{
// Token: 0x06000535 RID: 1333
[Token(Token = "0x60004B6")]
[Address(Slot = "0")]
void TweenValue(float floatPercentage);
// Token: 0x1700015A RID: 346
// (get) Token: 0x06000536 RID: 1334
[Token(Token = "0x17000147")]
bool ignoreTimeScale
{
[Token(Token = "0x60004B7")]
[Address(Slot = "1")]
get;
}
// Token: 0x1700015B RID: 347
// (get) Token: 0x06000537 RID: 1335
[Token(Token = "0x17000148")]
float duration
{
[Token(Token = "0x60004B8")]
[Address(Slot = "2")]
get;
}
// Token: 0x06000538 RID: 1336
[Token(Token = "0x60004B9")]
[Address(Slot = "3")]
bool ValidTarget();
}
}