70 lines
1.8 KiB
C#
70 lines
1.8 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x020000C8 RID: 200
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[Token(Token = "0x20000C8")]
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public class FollowBall : MonoBehaviour
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{
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// Token: 0x06000523 RID: 1315 RVA: 0x0001B148 File Offset: 0x00019348
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[Token(Token = "0x6000523")]
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[Address(RVA = "0xBA1AD0", Offset = "0xBA08D0", VA = "0x180BA1AD0")]
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private void Start()
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{
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GameObject gameObject = this.ball;
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int num = 0;
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if (gameObject != num)
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{
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Transform transform = base.transform;
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GameObject gameObject2 = this.ball;
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Vector3 vector;
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float z = vector.z;
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Transform transform2 = gameObject2.transform;
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Vector3 vector2;
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float z2 = vector2.z;
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Vector3 vector3;
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float z3 = vector3.z;
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this.GPDGCLIOACB.z = z3;
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Action action = new Action(this.JFFIPNMHKLF);
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IDisposable disposable = this.OEMBBKDJFCB(action);
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}
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}
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// Token: 0x06000524 RID: 1316 RVA: 0x0001B1C8 File Offset: 0x000193C8
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[Token(Token = "0x6000524")]
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[Address(RVA = "0xBA1980", Offset = "0xBA0780", VA = "0x180BA1980")]
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private void JFFIPNMHKLF()
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{
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GameObject gameObject = this.ball;
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int num = 0;
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if (gameObject != num)
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{
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Transform transform = base.transform;
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Transform transform2 = this.ball.transform;
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float z = this.GPDGCLIOACB.z;
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Vector3 vector;
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float z2 = vector.z;
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Vector3 vector2;
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float z3 = vector2.z;
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}
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}
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// Token: 0x06000525 RID: 1317 RVA: 0x0001B220 File Offset: 0x00019420
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[Token(Token = "0x6000525")]
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[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
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public FollowBall()
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{
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}
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// Token: 0x04000454 RID: 1108
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4000454")]
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[SerializeField]
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private GameObject ball;
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// Token: 0x04000455 RID: 1109
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x4000455")]
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private Vector3 GPDGCLIOACB;
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}
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