Files
Aug2021-Cpp2IL-Dump/Assembly-CSharp/RRUI/Data/RecyclingListCardSpawnerControllerImpl.cs
T
2026-04-10 22:50:51 +02:00

77 lines
2.7 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RRUI.Data
{
// Token: 0x0200086D RID: 2157
[Token(Token = "0x200086D")]
public abstract class RecyclingListCardSpawnerControllerImpl<TListModel, TFromModel, TToCardControllerProvider> : RecyclingListControllerImpl<TListModel, CardModel> where TListModel : ModelBase where TFromModel : ModelBase where TToCardControllerProvider : ControllerBase, MHEBKFODAGL, IOLLIDNPNNA
{
// Token: 0x17000AC4 RID: 2756
// (get) Token: 0x06003BE0 RID: 15328 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x17000AC4")]
protected override GameObject BHIKFCHNDPM
{
[Token(Token = "0x6003BE0")]
[Address(RVA = "0x3FA170", Offset = "0x3F8F70", VA = "0x1803FA170", Slot = "31")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06003BE1 RID: 15329 RVA: 0x000F3A44 File Offset: 0x000F1C44
[Token(Token = "0x6003BE1")]
[Address(RVA = "0x1C58B10", Offset = "0x1C57910", VA = "0x181C58B10", Slot = "22")]
protected override void OFFLOPLJBBG()
{
this.OFFLOPLJBBG();
GameObject gameObject = this.HJIKAFDIJPI;
int num = 0;
if (!(gameObject == num))
{
GameObject gameObject2 = ONADEHGGJBH.BAMPPLLLDIL(this.HJIKAFDIJPI);
return;
}
GameObject gameObject3 = this.GameObject;
string text = string.Format("Default Prefab is null for {0} {1}", gameObject3, this);
GameObject gameObject4 = this.GameObject;
Debug.LogError(text, gameObject4);
}
// Token: 0x06003BE2 RID: 15330 RVA: 0x000F3AA4 File Offset: 0x000F1CA4
[Token(Token = "0x6003BE2")]
[Address(RVA = "0x1C58AD0", Offset = "0x1C578D0", VA = "0x181C58AD0", Slot = "25")]
protected override void MDDAPCCABNK()
{
this.MDDAPCCABNK();
}
// Token: 0x06003BE3 RID: 15331 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6003BE3")]
[Address(RVA = "0x1C58950", Offset = "0x1C57750", VA = "0x181C58950", Slot = "33")]
protected sealed override void CLBPDGGELMA(GameObject GCCLEJOGCCE, int EFBDCIJMFGD)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06003BE4 RID: 15332
[Token(Token = "0x6003BE4")]
[Address(Slot = "34")]
protected abstract void CLBPDGGELMA(GameObject GCCLEJOGCCE, int EFBDCIJMFGD, TFromModel OFOBHOJBDCP, BAEJLDPBGFI HELKKLDLMKB);
// Token: 0x06003BE5 RID: 15333 RVA: 0x000F3AC0 File Offset: 0x000F1CC0
[Token(Token = "0x6003BE5")]
[Address(RVA = "0x1AC68E0", Offset = "0x1AC56E0", VA = "0x181AC68E0")]
protected RecyclingListCardSpawnerControllerImpl()
{
}
// Token: 0x040032AD RID: 12973
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40032AD")]
private GameObject defaultCardPrefab;
}
}