Files
Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/BoostCollectible.cs
T
2026-04-10 22:50:51 +02:00

39 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
using RecRoom.Activities.StuntRunner;
using UnityEngine;
namespace RecRoom
{
// Token: 0x02001FF3 RID: 8179
[Token(Token = "0x2001FF3")]
public class BoostCollectible : TriggerCollectible
{
// Token: 0x0600D022 RID: 53282 RVA: 0x002FF0A4 File Offset: 0x002FD2A4
[Token(Token = "0x600D022")]
[Address(RVA = "0xF130E0", Offset = "0xF11EE0", VA = "0x180F130E0", Slot = "13")]
protected override void Awake()
{
base.Awake();
if (!SingletonMonoBehaviour.FFNIFALJLDD)
{
StuntRunnerBoostManager stuntRunnerBoostManager = global::UnityEngine.Object.Instantiate<StuntRunnerBoostManager>(this.boostManagerPrefab);
return;
}
}
// Token: 0x0600D023 RID: 53283 RVA: 0x002FF0CC File Offset: 0x002FD2CC
[Token(Token = "0x600D023")]
[Address(RVA = "0xF13180", Offset = "0xF11F80", VA = "0x180F13180")]
public BoostCollectible()
{
}
// Token: 0x04008500 RID: 34048
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4008500")]
[SerializeField]
private StuntRunnerBoostManager boostManagerPrefab;
}
}