34 lines
870 B
C#
34 lines
870 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
namespace RecRoom.Core.Creation.Circuits
|
|
{
|
|
// Token: 0x0200323C RID: 12860
|
|
[Token(Token = "0x200323C")]
|
|
public class CircuitTextUpdater : MonoBehaviour
|
|
{
|
|
// Token: 0x0601619C RID: 90524 RVA: 0x00528630 File Offset: 0x00526830
|
|
[Token(Token = "0x601619C")]
|
|
[Address(RVA = "0x11AA740", Offset = "0x11A9540", VA = "0x1811AA740")]
|
|
public void SetCircuitOutputText(int newSignal)
|
|
{
|
|
string text;
|
|
this.outputText.text = text;
|
|
}
|
|
|
|
// Token: 0x0601619D RID: 90525 RVA: 0x00528650 File Offset: 0x00526850
|
|
[Token(Token = "0x601619D")]
|
|
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
|
|
public CircuitTextUpdater()
|
|
{
|
|
}
|
|
|
|
// Token: 0x0400E7F5 RID: 59381
|
|
[FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x400E7F5")]
|
|
[SerializeField]
|
|
private TextMesh outputText;
|
|
}
|
|
}
|