Files
Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/Core/Creation/SandboxPlayerGoal.cs
T
2026-04-10 22:50:51 +02:00

142 lines
4.4 KiB
C#

using System;
using Cpp2IlInjected;
using RecRoom.Core.Locomotion;
using UnityEngine;
namespace RecRoom.Core.Creation
{
// Token: 0x02003131 RID: 12593
[Token(Token = "0x2003131")]
public class SandboxPlayerGoal : SandboxGoalBase
{
// Token: 0x17003BB1 RID: 15281
// (get) Token: 0x06015A0C RID: 88588 RVA: 0x0050F7F0 File Offset: 0x0050D9F0
[Token(Token = "0x17003BB1")]
protected override bool DACPFHPEBAO
{
[Token(Token = "0x6015A0C")]
[Address(RVA = "0xC1ACB0", Offset = "0xC19AB0", VA = "0x180C1ACB0", Slot = "15")]
get
{
float time = Time.time;
float iiogklibglb = this.IIOGKLIBGLB;
if (time < iiogklibglb)
{
}
return !this.tool.FNFNLDBILFE;
}
}
// Token: 0x06015A0D RID: 88589 RVA: 0x0050F828 File Offset: 0x0050DA28
[Token(Token = "0x6015A0D")]
[Address(RVA = "0xC1AB90", Offset = "0xC19990", VA = "0x180C1AB90", Slot = "13")]
protected override void Awake()
{
base..ctor();
Tool tool = this.tool;
DAJFOCGPHGP collisionLayer = this.CollisionLayer;
tool.DefaultCollisionLayer = collisionLayer;
this.tool.GravityPickupMode = (Tool.LMJNHJCGDOF)((ulong)4294967295L);
this.tool.IgnorePickupDirection = true;
this.tool.AlwaysPhysicalPickupOffCenter = true;
NBPOLJHGGLE<Player, Vector3, Vector3> playerTeleportedEvent = PlayerMovementFeedback.PlayerTeleportedEvent;
Action<Player, Vector3, Vector3> action = new Action(this.KJIJHCBPAPB);
PlayerMovementFeedback.PlayerTeleportedEvent = NBPOLJHGGLE.BPJDFPACLMK(playerTeleportedEvent, action);
}
// Token: 0x06015A0E RID: 88590 RVA: 0x0050F8A4 File Offset: 0x0050DAA4
[Token(Token = "0x6015A0E")]
[Address(RVA = "0xC1B040", Offset = "0xC19E40", VA = "0x180C1B040", Slot = "14")]
protected override void OnDestroy()
{
base.OnDestroy();
NBPOLJHGGLE<Player, Vector3, Vector3> playerTeleportedEvent = PlayerMovementFeedback.PlayerTeleportedEvent;
Action<Player, Vector3, Vector3> action = new Action(this.KJIJHCBPAPB);
PlayerMovementFeedback.PlayerTeleportedEvent = NBPOLJHGGLE.GMNMHGMFGOL(playerTeleportedEvent, action);
}
// Token: 0x06015A0F RID: 88591 RVA: 0x0050F8D8 File Offset: 0x0050DAD8
[Token(Token = "0x6015A0F")]
[Address(RVA = "0xC1B110", Offset = "0xC19F10", VA = "0x180C1B110", Slot = "16")]
protected override void OnTriggerEnter(Collider HPKICPNGMDJ)
{
ulong num;
Player player;
if (num > (ulong)1L && this.JPJOKCGNLEF(player))
{
Transform transform = player.body.transform;
Vector3 vector;
float z = vector.z;
}
}
// Token: 0x06015A10 RID: 88592 RVA: 0x0050F910 File Offset: 0x0050DB10
[Token(Token = "0x6015A10")]
[Address(RVA = "0xC1ADB0", Offset = "0xC19BB0", VA = "0x180C1ADB0")]
private void KJIJHCBPAPB(Player IEKDDPPNFPF, Vector3 EHOCHOEODPI, Vector3 EIMLJIEONMB)
{
if (this.JPJOKCGNLEF(IEKDDPPNFPF))
{
Collider collider = this.triggerCollider;
Vector3 up = Vector3.up;
int num = 0;
float z = EHOCHOEODPI.z;
bool flag;
if (flag)
{
base.BIAANBKPEKP(num);
}
}
}
// Token: 0x06015A11 RID: 88593 RVA: 0x0050F94C File Offset: 0x0050DB4C
[Token(Token = "0x6015A11")]
[Address(RVA = "0xC1AD00", Offset = "0xC19B00", VA = "0x180C1AD00")]
private bool JPJOKCGNLEF(Player IEKDDPPNFPF)
{
int num = 0;
bool flag = IEKDDPPNFPF != num;
if (!flag)
{
return flag;
}
return !this.tool.OGIBLNIIHDK || true;
}
// Token: 0x06015A12 RID: 88594 RVA: 0x0050F980 File Offset: 0x0050DB80
[Token(Token = "0x6015A12")]
[Address(RVA = "0xC1B1C0", Offset = "0xC19FC0", VA = "0x180C1B1C0")]
public SandboxPlayerGoal()
{
this.CollisionLayer = (DAJFOCGPHGP)((ulong)23L);
this.minHitInterval = 0.5f;
Color white = Color.white;
this.hitFlashIntensity = 0.3f;
this.hitFlashCount = (int)((ulong)1L);
this.hitFlashDuration = 0.3f;
this.hitFlashFadeDuration = 0.3f;
this.hitFlashInterval = 0.3f;
base..ctor();
}
// Token: 0x0400E3C8 RID: 58312
[FieldOffset(Offset = "0xB0")]
[Token(Token = "0x400E3C8")]
[SerializeField]
[Header("Capsule Cast Settings")]
private Collider triggerCollider;
// Token: 0x0400E3C9 RID: 58313
[FieldOffset(Offset = "0xB8")]
[Token(Token = "0x400E3C9")]
[SerializeField]
private float playerCapsuleRadius = 0.4f;
// Token: 0x0400E3CA RID: 58314
[FieldOffset(Offset = "0xBC")]
[Token(Token = "0x400E3CA")]
[SerializeField]
private float playerCapsuleHeight = 1.5f;
}
}