Files
Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/Core/Screens/PlayerController/AvatarCustomizationAnimationContent.cs
T
2026-04-10 22:50:51 +02:00

36 lines
985 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Screens.PlayerController
{
// Token: 0x02002F54 RID: 12116
[Token(Token = "0x2002F54")]
[CreateAssetMenu]
public class AvatarCustomizationAnimationContent : ScriptableObject
{
// Token: 0x06014A07 RID: 84487 RVA: 0x004D142C File Offset: 0x004CF62C
[Token(Token = "0x6014A07")]
[Address(RVA = "0x6EC220", Offset = "0x6EB020", VA = "0x1806EC220")]
public AvatarCustomizationAnimationContent()
{
}
// Token: 0x0400D977 RID: 55671
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400D977")]
[Header("Avatar Changed Animations")]
public PlayerAnimationAsset[] UndoAnimations;
// Token: 0x0400D978 RID: 55672
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400D978")]
public PlayerAnimationAsset[] RedoAnimations;
// Token: 0x0400D979 RID: 55673
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400D979")]
public PlayerAnimationAsset[] RandomizeAnimations;
}
}