Files
Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/PlayerAnimationFrameTransform.cs
T
2026-04-10 22:50:51 +02:00

128 lines
4.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom
{
// Token: 0x0200205E RID: 8286
[Token(Token = "0x200205E")]
[Serializable]
public struct PlayerAnimationFrameTransform
{
// Token: 0x0600D3E9 RID: 54249 RVA: 0x0030F608 File Offset: 0x0030D808
[Token(Token = "0x600D3E9")]
[Address(RVA = "0xE2D850", Offset = "0xE2C650", VA = "0x180E2D850")]
public PlayerAnimationFrameTransform(Vector3 DDHPAFKBMON, Quaternion IGPENJBJADK)
{
float z = DDHPAFKBMON.z;
}
// Token: 0x0600D3EA RID: 54250 RVA: 0x0030F61C File Offset: 0x0030D81C
[Token(Token = "0x600D3EA")]
[Address(RVA = "0xE2D090", Offset = "0xE2BE90", VA = "0x180E2D090")]
public static PlayerAnimationFrameTransform AIAJNHPLBAA(PlayerAnimationFrameTransform OIFLDNBGJOH, PlayerAnimationFrameTransform CACFKFOOHID, AdditiveAnimationWeight MMIKMMMNLMP)
{
Vector3 vector;
float z = vector.z;
return OIFLDNBGJOH;
}
// Token: 0x0600D3EB RID: 54251 RVA: 0x0030F634 File Offset: 0x0030D834
[Token(Token = "0x600D3EB")]
[Address(RVA = "0xE2CD40", Offset = "0xE2BB40", VA = "0x180E2CD40")]
public static PlayerAnimationFrameTransform ADPELJHGHKK(PlayerAnimationFrameTransform LONDCJPNKKN, PlayerAnimationFrameTransform PCEJJILDLGD, float LIMOILDIGKF)
{
Vector3 forward = Vector3.forward;
Vector3 forward2 = Vector3.forward;
Vector3 up = Vector3.up;
Vector3 up2 = Vector3.up;
Vector3 vector;
float z = vector.z;
return LONDCJPNKKN;
}
// Token: 0x0600D3EC RID: 54252 RVA: 0x0030F668 File Offset: 0x0030D868
[Token(Token = "0x600D3EC")]
[Address(RVA = "0xE2C860", Offset = "0xE2B660", VA = "0x180E2C860")]
public static PlayerAnimationFrameTransform ABNHIMCFCIG(PlayerAnimationFrameTransform OIFLDNBGJOH)
{
int num = 0;
Vector3 right = Vector3.right;
Vector3 vector;
float z = vector.z;
Quaternion quaternion = Quaternion.AngleAxis((float)0, num);
return OIFLDNBGJOH;
}
// Token: 0x0600D3ED RID: 54253 RVA: 0x0030F690 File Offset: 0x0030D890
[Token(Token = "0x600D3ED")]
[Address(RVA = "0xE2D5B0", Offset = "0xE2C3B0", VA = "0x180E2D5B0")]
public static PlayerAnimationFrameTransform GIADAJINKFK(PlayerAnimationFrameTransform OIFLDNBGJOH, Vector3 FGBIGGLLPIJ, Vector3 CCFIPFEMEOD)
{
Vector3 vector;
float z = vector.z;
return OIFLDNBGJOH;
}
// Token: 0x0600D3EE RID: 54254 RVA: 0x0030F6A8 File Offset: 0x0030D8A8
[Token(Token = "0x600D3EE")]
[Address(RVA = "0xE2D410", Offset = "0xE2C210", VA = "0x180E2D410")]
public static PlayerAnimationFrameTransform FGNEDEILHEJ(PlayerAnimationFrameTransform OIFLDNBGJOH, Vector3 FGBIGGLLPIJ, Vector3 CCFIPFEMEOD)
{
Vector3 vector;
float z = vector.z;
return OIFLDNBGJOH;
}
// Token: 0x0600D3EF RID: 54255 RVA: 0x0030F6C0 File Offset: 0x0030D8C0
[Token(Token = "0x600D3EF")]
[Address(RVA = "0xE2D720", Offset = "0xE2C520", VA = "0x180E2D720")]
public static Vector3 OHIONLOMKJP(Vector3 DDHPAFKBMON, Vector3 CKPHGEEPNDN)
{
float z = CKPHGEEPNDN.z;
Vector3 vector;
float z2 = vector.z;
float z3 = CKPHGEEPNDN.z;
Vector3 vector2;
float z4 = vector2.z;
Vector3 vector3;
float z5 = vector3.z;
DDHPAFKBMON.z = z5;
return DDHPAFKBMON;
}
// Token: 0x0600D3F0 RID: 54256 RVA: 0x0030F700 File Offset: 0x0030D900
[Token(Token = "0x600D3F0")]
[Address(RVA = "0xE2D250", Offset = "0xE2C050", VA = "0x180E2D250")]
public static Quaternion ALHELDFCIDC(Quaternion IGPENJBJADK, Vector3 CKPHGEEPNDN)
{
Quaternion quaternion = Quaternion.AngleAxis((float)0, CKPHGEEPNDN);
return IGPENJBJADK;
}
// Token: 0x0600D3F1 RID: 54257 RVA: 0x0030F718 File Offset: 0x0030D918
[Token(Token = "0x600D3F1")]
[Address(RVA = "0xE2CB90", Offset = "0xE2B990", VA = "0x180E2CB90")]
public static void ACMIPOKHNCP(PlayerAnimationFrameTransform BLMNDCJMHKC, PlayerAnimationFrameTransform CMAIFNIIKAE, out Vector3 APJIEJKJMND, out Vector3 BCGGNKMMPDC)
{
Vector3 vector;
float z = vector.z;
APJIEJKJMND.z = z;
float w = BLMNDCJMHKC.Rotation.w;
Vector3 vector2;
float z2 = vector2.z;
BCGGNKMMPDC.z = z2;
}
// Token: 0x04008793 RID: 34707
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4008793")]
public Vector3 Position;
// Token: 0x04008794 RID: 34708
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4008794")]
public Quaternion Rotation;
}
}