Files
Aug2021-Cpp2IL-Dump/Assembly-CSharp/RecRoom/Tools/Weapons/Bow.cs
T
2026-04-10 22:50:51 +02:00

589 lines
19 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using RecRoom.Core;
using RecRoom.Core.Combat;
using UnityEngine;
namespace RecRoom.Tools.Weapons
{
// Token: 0x02002B57 RID: 11095
[Token(Token = "0x2002B57")]
public class Bow : RangedWeapon
{
// Token: 0x17003416 RID: 13334
// (get) Token: 0x06012A5A RID: 76378 RVA: 0x00445ECC File Offset: 0x004440CC
// (set) Token: 0x06012A5B RID: 76379 RVA: 0x00445EE0 File Offset: 0x004440E0
[Token(Token = "0x17003416")]
public BowString PKECNDENBBJ
{
[Token(Token = "0x6012A5A")]
[Address(RVA = "0x10CF530", Offset = "0x10CE330", VA = "0x1810CF530")]
get;
[Token(Token = "0x6012A5B")]
[Address(RVA = "0x10CF550", Offset = "0x10CE350", VA = "0x1810CF550")]
set;
}
// Token: 0x17003417 RID: 13335
// (get) Token: 0x06012A5C RID: 76380 RVA: 0x00445EF4 File Offset: 0x004440F4
// (set) Token: 0x06012A5D RID: 76381 RVA: 0x00445F08 File Offset: 0x00444108
[Token(Token = "0x17003417")]
public OffsetRotationRigidbodyPickup PPDBAOKBHPM
{
[Token(Token = "0x6012A5C")]
[Address(RVA = "0x10CF540", Offset = "0x10CE340", VA = "0x1810CF540")]
get;
[Token(Token = "0x6012A5D")]
[Address(RVA = "0x10CDD50", Offset = "0x10CCB50", VA = "0x1810CDD50")]
private set;
}
// Token: 0x17003418 RID: 13336
// (get) Token: 0x06012A5E RID: 76382 RVA: 0x00445F1C File Offset: 0x0044411C
[Token(Token = "0x17003418")]
private Transform ABGIBGDPOPK
{
[Token(Token = "0x6012A5E")]
[Address(RVA = "0x10CDCA0", Offset = "0x10CCAA0", VA = "0x1810CDCA0")]
get
{
Tool tool = this._tool;
Transform transform = this.rightHandedArrowShelfTransform;
PlayerHand <PBCNKLKCIHJ>k__BackingField = tool.<PBCNKLKCIHJ>k__BackingField;
int num = 0;
if (!(<PBCNKLKCIHJ>k__BackingField != num) || this._tool.<PBCNKLKCIHJ>k__BackingField.type == PlayerHand.PLLIKAOIPHP.Left)
{
}
return transform;
}
}
// Token: 0x06012A5F RID: 76383 RVA: 0x00445F64 File Offset: 0x00444164
[Token(Token = "0x6012A5F")]
[Address(RVA = "0x10CD600", Offset = "0x10CC400", VA = "0x1810CD600", Slot = "13")]
protected override void Awake()
{
base.Awake();
Tool tool = this._tool;
int num = 0;
if (tool != num)
{
Tool tool2 = this._tool;
MFBGLIHGCGO<Tool> postPickupEvent = tool2.PostPickupEvent;
Action<Tool> action = new Action(this.HAAIALDMMEL);
MFBGLIHGCGO<Tool> mfbglihgcgo = MFBGLIHGCGO.BPJDFPACLMK(postPickupEvent, action);
tool2.PostPickupEvent = mfbglihgcgo;
Tool tool3 = this._tool;
MFBGLIHGCGO<Tool> postReleaseEvent = tool3.PostReleaseEvent;
Action<Tool> action2 = new Action(this.OIOCPLEKMEK);
MFBGLIHGCGO<Tool> mfbglihgcgo2 = MFBGLIHGCGO.BPJDFPACLMK(postReleaseEvent, action2);
tool3.PostReleaseEvent = mfbglihgcgo2;
}
}
// Token: 0x06012A60 RID: 76384 RVA: 0x00445FF4 File Offset: 0x004441F4
[Token(Token = "0x6012A60")]
[Address(RVA = "0x10CF310", Offset = "0x10CE110", VA = "0x1810CF310", Slot = "17")]
protected override void Start()
{
base.Start();
BowString bowString = this.<DHOADBJPCGM>k__BackingField;
int num = 0;
if (bowString == num)
{
Debug.LogError(base.name + " is missing a bow string child.");
}
this.<DHOADBJPCGM>k__BackingField._tool.<OKBCKBAJKMN>k__BackingField = false;
if (this._tool.rigidbodyPickup == 0)
{
int num2 = 0;
this.<EPLEBPKLPND>k__BackingField = num2;
return;
}
}
// Token: 0x06012A61 RID: 76385 RVA: 0x00446060 File Offset: 0x00444260
[Token(Token = "0x6012A61")]
[Address(RVA = "0x10CE020", Offset = "0x10CCE20", VA = "0x1810CE020")]
private void JOOLEKEINAO()
{
OffsetRotationRigidbodyPickup offsetRotationRigidbodyPickup = this.<EPLEBPKLPND>k__BackingField;
BowArrow dmkahhbdmgg = this.DMKAHHBDMGG;
int num = 0;
bool flag = dmkahhbdmgg != num;
offsetRotationRigidbodyPickup.usingOffsetRotation = flag;
BowArrow dmkahhbdmgg2 = this.DMKAHHBDMGG;
int num2 = 0;
if (dmkahhbdmgg2 != num2)
{
PlayerHand <PBCNKLKCIHJ>k__BackingField = this._tool.<PBCNKLKCIHJ>k__BackingField;
int num3 = 0;
if (<PBCNKLKCIHJ>k__BackingField != num3)
{
Transform transform = this.DMKAHHBDMGG.transform;
Transform transform2 = this.<DHOADBJPCGM>k__BackingField.transform;
Transform transform3 = this.DMKAHHBDMGG.transform;
Tool tool = this._tool;
Transform transform4 = this.rightHandedArrowShelfTransform;
PlayerHand <PBCNKLKCIHJ>k__BackingField2 = tool.<PBCNKLKCIHJ>k__BackingField;
int num4 = 0;
int num5 = 0;
if (!(<PBCNKLKCIHJ>k__BackingField2 != num5) || this._tool.<PBCNKLKCIHJ>k__BackingField.type == PlayerHand.PLLIKAOIPHP.Left)
{
}
Vector3 up = Vector3.up;
transform3.LookAt(transform4, num4);
Transform transform5 = this.DMKAHHBDMGG.transform;
PlayerHand <PBCNKLKCIHJ>k__BackingField3 = this._tool.<PBCNKLKCIHJ>k__BackingField;
Tool tool2 = this._tool;
OffsetRotationRigidbodyPickup offsetRotationRigidbodyPickup2 = this.<EPLEBPKLPND>k__BackingField;
if (tool2.<PBCNKLKCIHJ>k__BackingField.type != PlayerHand.PLLIKAOIPHP.Left)
{
}
Vector3 vector;
float z = vector.z;
offsetRotationRigidbodyPickup2.rotationUpVector.z = z;
}
}
BowString bowString = this.<DHOADBJPCGM>k__BackingField;
Transform transform6 = bowString.parentTool.transform;
float z2 = bowString.KNHHAPILJGN.z;
Transform transform7 = this.<DHOADBJPCGM>k__BackingField.transform;
float num6 = this.maxDrawLength;
float num8;
float num7 = Mathf.InverseLerp((float)0, num6, num8);
if (this.<DHOADBJPCGM>k__BackingField._tool.<BIPMAHKMNKF>k__BackingField)
{
float num9 = this.maxDrawLength;
this.BECEEBBEDEK = num8;
num6 = num7;
this.BNODONNECBF(num6);
}
Animator animator = this._animator;
int num10 = 0;
int ifaclfmifjb = Bow.IFACLFMIFJB;
animator.Play(ifaclfmifjb, num10, num7);
}
// Token: 0x06012A62 RID: 76386 RVA: 0x0044622C File Offset: 0x0044442C
[Token(Token = "0x6012A62")]
[Address(RVA = "0x10CEB70", Offset = "0x10CD970", VA = "0x1810CEB70", Slot = "14")]
protected override void OnDestroy()
{
Tool tool = this._tool;
int num = 0;
if (tool != num)
{
Tool tool2 = this._tool;
MFBGLIHGCGO<Tool> postPickupEvent = tool2.PostPickupEvent;
Action<Tool> action = new Action(this.HAAIALDMMEL);
MFBGLIHGCGO<Tool> mfbglihgcgo = MFBGLIHGCGO.GMNMHGMFGOL(postPickupEvent, action);
tool2.PostPickupEvent = mfbglihgcgo;
Tool tool3 = this._tool;
MFBGLIHGCGO<Tool> postReleaseEvent = tool3.PostReleaseEvent;
Action<Tool> action2 = new Action(this.OIOCPLEKMEK);
MFBGLIHGCGO<Tool> mfbglihgcgo2 = MFBGLIHGCGO.GMNMHGMFGOL(postReleaseEvent, action2);
tool3.PostReleaseEvent = mfbglihgcgo2;
Player <OKDFEPHLKCB>k__BackingField = this._tool.<OKDFEPHLKCB>k__BackingField;
int num2 = 0;
if (<OKDFEPHLKCB>k__BackingField != num2)
{
Tool tool4 = this._tool;
if (tool4.<OKDFEPHLKCB>k__BackingField == tool4)
{
this._tool.<OKDFEPHLKCB>k__BackingField.backpack.RemoveDisableFavoriteToolSelection(this);
}
}
}
IDisposable limbdhfpjin = this.LIMBDHFPJIN;
this.GLFCOPMIKLH(limbdhfpjin);
base.OnDestroy();
}
// Token: 0x06012A63 RID: 76387 RVA: 0x00446318 File Offset: 0x00444518
[Token(Token = "0x6012A63")]
[Address(RVA = "0x10CDD60", Offset = "0x10CCB60", VA = "0x1810CDD60")]
private void HAAIALDMMEL(Tool EGFEJGHDNAI)
{
PlayerHand <PBCNKLKCIHJ>k__BackingField = EGFEJGHDNAI.<PBCNKLKCIHJ>k__BackingField;
int num = 0;
if (<PBCNKLKCIHJ>k__BackingField != num)
{
PlayerHand.PLLIKAOIPHP type = EGFEJGHDNAI.<PBCNKLKCIHJ>k__BackingField.type;
Transform transform = this.meshTransform;
int num2 = 0;
if (transform != num2)
{
Transform transform2 = this.meshTransform;
Vector3 vector;
float z = vector.z;
if (type == PlayerHand.PLLIKAOIPHP.Right)
{
}
Transform transform3 = this.meshTransform;
}
Player <OKDFEPHLKCB>k__BackingField = EGFEJGHDNAI.<OKDFEPHLKCB>k__BackingField;
Player <EGKJPJKLEAI>k__BackingField = Player.<EGKJPJKLEAI>k__BackingField;
if (<OKDFEPHLKCB>k__BackingField == <EGKJPJKLEAI>k__BackingField)
{
EGFEJGHDNAI.<OKDFEPHLKCB>k__BackingField.backpack.AddDisableFavoriteToolSelection(this);
}
}
Action action = new Action(this.JOOLEKEINAO);
IDisposable disposable = this.GIEOOLAGCKA(action, Scheduler.NEIJEKIKDOG.PreRender);
this.LIMBDHFPJIN = disposable;
}
// Token: 0x06012A64 RID: 76388 RVA: 0x004463CC File Offset: 0x004445CC
[Token(Token = "0x6012A64")]
[Address(RVA = "0x10CE940", Offset = "0x10CD740", VA = "0x1810CE940")]
private void OIOCPLEKMEK(Tool EGFEJGHDNAI)
{
Animator animator = this._animator;
int num = 0;
int num2 = 0;
int num3 = 0;
int ifaclfmifjb = Bow.IFACLFMIFJB;
animator.Play(ifaclfmifjb, num3, (float)num2);
BowArrow dmkahhbdmgg = this.DMKAHHBDMGG;
int num4 = 0;
if (dmkahhbdmgg != num4)
{
BowArrow dmkahhbdmgg2 = this.DMKAHHBDMGG;
float z = Vector3.zero.z;
dmkahhbdmgg2.FixedUpdate();
this.DMKAHHBDMGG = num;
}
Player <OKDFEPHLKCB>k__BackingField = EGFEJGHDNAI.<OKDFEPHLKCB>k__BackingField;
Player <EGKJPJKLEAI>k__BackingField = Player.<EGKJPJKLEAI>k__BackingField;
if (<OKDFEPHLKCB>k__BackingField == <EGKJPJKLEAI>k__BackingField)
{
EGFEJGHDNAI.<OKDFEPHLKCB>k__BackingField.backpack.RemoveDisableFavoriteToolSelection(this);
}
IDisposable limbdhfpjin = this.LIMBDHFPJIN;
this.GLFCOPMIKLH(limbdhfpjin);
}
// Token: 0x06012A65 RID: 76389 RVA: 0x00446474 File Offset: 0x00444674
[Token(Token = "0x6012A65")]
[Address(RVA = "0x10CF020", Offset = "0x10CDE20", VA = "0x1810CF020")]
public void ReadyArrow()
{
if (this._tool.<BIPMAHKMNKF>k__BackingField && this.<DHOADBJPCGM>k__BackingField._tool.<BIPMAHKMNKF>k__BackingField)
{
BowArrow dmkahhbdmgg = this.DMKAHHBDMGG;
int num = 0;
if (dmkahhbdmgg == num && !base.LAJLNCJKALH && base.NOOCGFJOMEM)
{
Bullet bullet;
this.DMKAHHBDMGG = bullet;
int num2 = 0;
if (bullet != num2)
{
RecRoomAudioClip recRoomAudioClip = this.arrowNockingAudioClip;
if (recRoomAudioClip != 0)
{
Transform transform = this.<DHOADBJPCGM>k__BackingField.transform;
int num3 = 0;
int num4 = 0;
SFXAudioSource sfxaudioSource = AudioManager.Play3DSFX(recRoomAudioClip, transform, num4, num3);
}
Transform transform2 = this.DMKAHHBDMGG.transform;
float z = Vector3.one.z;
Transform transform3 = this.DMKAHHBDMGG.transform;
Transform transform4 = this.<DHOADBJPCGM>k__BackingField.transform;
Vector3 vector;
float z2 = vector.z;
Transform transform5 = this.DMKAHHBDMGG.transform;
Transform transform6 = this.<DHOADBJPCGM>k__BackingField.transform;
}
}
}
}
// Token: 0x06012A66 RID: 76390 RVA: 0x00446578 File Offset: 0x00444778
[Token(Token = "0x6012A66")]
[Address(RVA = "0x10CD420", Offset = "0x10CC220", VA = "0x1810CD420")]
public void AuthorityFireArrowAtTargetPoint(float FDKJHMIHKHJ)
{
if (base.OGIBLNIIHDK && this._tool.<BIPMAHKMNKF>k__BackingField)
{
BowArrow dmkahhbdmgg = this.DMKAHHBDMGG;
int num = 0;
if (dmkahhbdmgg != num)
{
BowArrow dmkahhbdmgg2 = this.DMKAHHBDMGG;
float z = this.OverrideTargetPoint.z;
Transform transform = dmkahhbdmgg2.transform;
Vector3 vector;
float z2 = vector.z;
Vector3 vector2;
float z3 = vector2.z;
Vector3 vector3;
float z4 = vector3.z;
}
}
}
// Token: 0x06012A67 RID: 76391 RVA: 0x004465F0 File Offset: 0x004447F0
[Token(Token = "0x6012A67")]
[Address(RVA = "0x10CDB20", Offset = "0x10CC920", VA = "0x1810CDB20")]
private void CBNIMKCNHHM(Vector3 DJBBMJBBNHB, float FDKJHMIHKHJ)
{
if (base.OGIBLNIIHDK && this._tool.<BIPMAHKMNKF>k__BackingField)
{
BowArrow dmkahhbdmgg = this.DMKAHHBDMGG;
int num = 0;
if (dmkahhbdmgg != num)
{
float num2 = Mathf.Clamp01(FDKJHMIHKHJ);
float bulletFireSpeed = this.bulletFireSpeed;
float num3 = Mathf.Lerp(this.minChargeArrowSpeed, bulletFireSpeed, FDKJHMIHKHJ);
float z = DJBBMJBBNHB.z;
Vector3 vector;
float z2 = vector.z;
}
}
}
// Token: 0x06012A68 RID: 76392 RVA: 0x0044665C File Offset: 0x0044485C
[Token(Token = "0x6012A68")]
[Address(RVA = "0x10CEDA0", Offset = "0x10CDBA0", VA = "0x1810CEDA0")]
public void OnStringPickup()
{
if (this.FireArrowOnStringPickupRelease)
{
this.ReadyArrow();
return;
}
}
// Token: 0x06012A69 RID: 76393 RVA: 0x0044667C File Offset: 0x0044487C
[Token(Token = "0x6012A69")]
[Address(RVA = "0x10CEDC0", Offset = "0x10CDBC0", VA = "0x1810CEDC0")]
public void OnStringRelease()
{
int num = 0;
if ((this.FireArrowOnStringPickupRelease ? 1 : 0) != num && base.OGIBLNIIHDK && this._tool.<BIPMAHKMNKF>k__BackingField)
{
BowArrow dmkahhbdmgg = this.DMKAHHBDMGG;
int num2 = 0;
if (dmkahhbdmgg != num2)
{
RigidbodyEx rigidbodyEx = this._tool.rigidbodyEx;
Vector3 vector;
float z = vector.z;
RigidbodyEx rigidbodyEx2 = this.<DHOADBJPCGM>k__BackingField._tool.rigidbodyEx;
Vector3 vector2;
float z2 = vector2.z;
Vector3 vector3;
float z3 = vector3.z;
float num3 = this.maxDrawLength;
float num5;
float num4 = Mathf.InverseLerp((float)0, num3, num5);
AnimationCurve animationCurve = this.arrowChargeOverDrawLengthCurve;
num3 = num4;
float num6 = animationCurve.Evaluate(num3);
BowArrow dmkahhbdmgg2 = this.DMKAHHBDMGG;
num5 = num6;
Transform transform = dmkahhbdmgg2.transform;
Vector3 vector4;
float z4 = vector4.z;
}
}
}
// Token: 0x06012A6A RID: 76394 RVA: 0x00446754 File Offset: 0x00444954
[Token(Token = "0x6012A6A")]
[Address(RVA = "0x10CE5F0", Offset = "0x10CD3F0", VA = "0x1810CE5F0", Slot = "42")]
protected override void OICJPFPBIIK(Vector3 DDHPAFKBMON, Quaternion IGPENJBJADK, Vector3 NHAOMEMANJA, float LFDFFDCJAAD, bool FLKHKHDBIOH, byte LNPHJIHHNPN)
{
BowArrow dmkahhbdmgg = this.DMKAHHBDMGG;
int num = 0;
if (dmkahhbdmgg != num)
{
Transform transform = this.DMKAHHBDMGG.transform;
BowArrow dmkahhbdmgg2 = this.DMKAHHBDMGG;
Vector3 vector;
float z = vector.z;
Transform transform2 = dmkahhbdmgg2.transform;
Transform transform3 = this.DMKAHHBDMGG.transform;
Vector3 vector2;
float z2 = vector2.z;
Transform transform4 = this.DMKAHHBDMGG.transform;
BowArrow dmkahhbdmgg3 = this.DMKAHHBDMGG;
Vector3 vector3;
float z3 = vector3.z;
Transform transform5 = dmkahhbdmgg3.transform;
float z4 = NHAOMEMANJA.z;
Tool tool = this._tool;
this.DMKAHHBDMGG = (ulong)0L;
PlayerHand <PBCNKLKCIHJ>k__BackingField = tool.<PBCNKLKCIHJ>k__BackingField;
int num2 = 0;
if (<PBCNKLKCIHJ>k__BackingField != num2)
{
PlayerHand <PBCNKLKCIHJ>k__BackingField2 = this._tool.<PBCNKLKCIHJ>k__BackingField;
float num3;
this._tool.<PBCNKLKCIHJ>k__BackingField.Vibrate(20, num3);
}
}
}
// Token: 0x06012A6B RID: 76395 RVA: 0x00446834 File Offset: 0x00444A34
[Token(Token = "0x6012A6B")]
[Address(RVA = "0x10CD870", Offset = "0x10CC670", VA = "0x1810CD870")]
private void BNODONNECBF(float MHIJAEKALAF)
{
int num;
do
{
num = 0;
RecRoomAudioClip recRoomAudioClip = this.limbCreakAudioClip;
if (recRoomAudioClip != 0)
{
float num2 = this.pitchShiftCurve.Evaluate(MHIJAEKALAF);
recRoomAudioClip.pitchShift = num2;
RecRoomAudioClip recRoomAudioClip2 = this.limbCreakAudioClip;
Transform transform = base.transform;
int num3 = 0;
int num4 = 0;
SFXAudioSource sfxaudioSource = AudioManager.Play3DSFX(recRoomAudioClip2, transform, num4, num3);
}
Tool tool = this._tool;
if ((tool.<BIPMAHKMNKF>k__BackingField ? 1 : 0) == num)
{
break;
}
Player <OKDFEPHLKCB>k__BackingField = tool.<OKDFEPHLKCB>k__BackingField;
IReadOnlyList<PlayerHand> bothHands = this._tool.<OKDFEPHLKCB>k__BackingField.BothHands;
if (bothHands != 0 && num < bothHands)
{
num += num;
if (num != bothHands)
{
num++;
}
}
if (bothHands != 0)
{
}
}
while (num != 0);
}
// Token: 0x06012A6C RID: 76396 RVA: 0x004468DC File Offset: 0x00444ADC
[Token(Token = "0x6012A6C")]
[Address(RVA = "0x10CD740", Offset = "0x10CC540", VA = "0x1810CD740")]
private void BDABLDBAMMK(bool ADOBNBFBIFD)
{
Transform transform = this.meshTransform;
int num = 0;
if (transform != num)
{
Transform transform2 = this.meshTransform;
Vector3 vector;
float z = vector.z;
if (ADOBNBFBIFD)
{
}
Transform transform3 = this.meshTransform;
}
}
// Token: 0x06012A6D RID: 76397 RVA: 0x00446920 File Offset: 0x00444B20
[Token(Token = "0x6012A6D")]
[Address(RVA = "0x10CF4B0", Offset = "0x10CE2B0", VA = "0x1810CF4B0")]
public Bow()
{
}
// Token: 0x0400C0AB RID: 49323
[FieldOffset(Offset = "0x2F0")]
[Token(Token = "0x400C0AB")]
[SerializeField]
[Header("Charging")]
private float maxDrawLength = 0.7f;
// Token: 0x0400C0AC RID: 49324
[FieldOffset(Offset = "0x2F8")]
[Token(Token = "0x400C0AC")]
[SerializeField]
private AnimationCurve arrowChargeOverDrawLengthCurve;
// Token: 0x0400C0AD RID: 49325
[FieldOffset(Offset = "0x300")]
[Token(Token = "0x400C0AD")]
[SerializeField]
private Transform rightHandedArrowShelfTransform;
// Token: 0x0400C0AE RID: 49326
[FieldOffset(Offset = "0x308")]
[Token(Token = "0x400C0AE")]
[SerializeField]
private Transform leftHandedArrowShelfTransform;
// Token: 0x0400C0AF RID: 49327
[FieldOffset(Offset = "0x310")]
[Token(Token = "0x400C0AF")]
[SerializeField]
private float minChargeArrowSpeed = 3f;
// Token: 0x0400C0B0 RID: 49328
[FieldOffset(Offset = "0x318")]
[Token(Token = "0x400C0B0")]
[SerializeField]
[Header("Audio and Visuals")]
private RecRoomAudioClip limbCreakAudioClip;
// Token: 0x0400C0B1 RID: 49329
[FieldOffset(Offset = "0x320")]
[Token(Token = "0x400C0B1")]
[SerializeField]
private AnimationCurve pitchShiftCurve;
// Token: 0x0400C0B2 RID: 49330
[FieldOffset(Offset = "0x328")]
[Token(Token = "0x400C0B2")]
[SerializeField]
private float limbFeedbackDistanceInterval = 0.01f;
// Token: 0x0400C0B3 RID: 49331
[FieldOffset(Offset = "0x330")]
[Token(Token = "0x400C0B3")]
[SerializeField]
private RecRoomAudioClip arrowNockingAudioClip;
// Token: 0x0400C0B4 RID: 49332
[FieldOffset(Offset = "0x338")]
[Token(Token = "0x400C0B4")]
[SerializeField]
private Transform meshTransform;
// Token: 0x0400C0B5 RID: 49333
[FieldOffset(Offset = "0x340")]
[Token(Token = "0x400C0B5")]
[NonSerialized]
public bool FireArrowOnStringPickupRelease = true;
// Token: 0x0400C0B6 RID: 49334
[FieldOffset(Offset = "0x348")]
[Token(Token = "0x400C0B6")]
private BowArrow DMKAHHBDMGG;
// Token: 0x0400C0B7 RID: 49335
[FieldOffset(Offset = "0x350")]
[Token(Token = "0x400C0B7")]
private float BECEEBBEDEK;
// Token: 0x0400C0B8 RID: 49336
[FieldOffset(Offset = "0x358")]
[Token(Token = "0x400C0B8")]
private IDisposable LIMBDHFPJIN;
// Token: 0x0400C0B9 RID: 49337
[Token(Token = "0x400C0B9")]
protected static readonly int IFACLFMIFJB = Animator.StringToHash("Pull");
}
}