Files
Aug2021-Cpp2IL-Dump/SteamVR/Valve/VR/EDeviceActivityLevel.cs
T
2026-04-10 22:50:51 +02:00

30 lines
782 B
C#

using System;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x02000249 RID: 585
[Token(Token = "0x20000A8")]
public enum EDeviceActivityLevel
{
// Token: 0x040005D8 RID: 1496
[Token(Token = "0x40005A0")]
k_EDeviceActivityLevel_Unknown = -1,
// Token: 0x040005D9 RID: 1497
[Token(Token = "0x40005A1")]
k_EDeviceActivityLevel_Idle,
// Token: 0x040005DA RID: 1498
[Token(Token = "0x40005A2")]
k_EDeviceActivityLevel_UserInteraction,
// Token: 0x040005DB RID: 1499
[Token(Token = "0x40005A3")]
k_EDeviceActivityLevel_UserInteraction_Timeout,
// Token: 0x040005DC RID: 1500
[Token(Token = "0x40005A4")]
k_EDeviceActivityLevel_Standby,
// Token: 0x040005DD RID: 1501
[Token(Token = "0x40005A5")]
k_EDeviceActivityLevel_Idle_Timeout
}
}