Files
Aug2021-Cpp2IL-Dump/SteamVR/Valve/VR/SteamVR_Behaviour_Pose_ConnectedChangedEvent.cs
T
2026-04-10 22:50:51 +02:00

20 lines
534 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Events;
namespace Valve.VR
{
// Token: 0x02000009 RID: 9
[Token(Token = "0x2000005")]
[Serializable]
public class SteamVR_Behaviour_Pose_ConnectedChangedEvent : UnityEvent<SteamVR_Behaviour_Pose, SteamVR_Input_Sources, bool>
{
// Token: 0x0600003E RID: 62 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x600001B")]
[Address(RVA = "0x225FC80", Offset = "0x225EA80", VA = "0x18225FC80")]
public SteamVR_Behaviour_Pose_ConnectedChangedEvent()
{
}
}
}