27 lines
641 B
C#
27 lines
641 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace Valve.VR
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{
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// Token: 0x020002E8 RID: 744
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[Token(Token = "0x2000144")]
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[ExecuteInEditMode]
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public class SteamVR_CameraMask : MonoBehaviour
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{
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// Token: 0x06000DFE RID: 3582 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x6000769")]
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[Address(RVA = "0x2267E70", Offset = "0x2266C70", VA = "0x182267E70")]
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private void Awake()
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{
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}
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// Token: 0x06000DFF RID: 3583 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x600076A")]
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[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
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public SteamVR_CameraMask()
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{
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}
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}
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}
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