Files
Aug2021-Cpp2IL-Dump/SteamVR_Actions/Valve/VR/SteamVR_Input_ActionSet_default.cs
T
2026-04-10 22:50:51 +02:00

317 lines
8.3 KiB
C#

using System;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
public class SteamVR_Input_ActionSet_default : SteamVR_ActionSet
{
// Token: 0x17000001 RID: 1
// (get) Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000001")]
public virtual SteamVR_Action_Pose Pose
{
[Token(Token = "0x6000001")]
[Address(RVA = "0x38B94A0", Offset = "0x38B82A0", VA = "0x1838B94A0", Slot = "26")]
get
{
return null;
}
}
// Token: 0x17000002 RID: 2
// (get) Token: 0x06000002 RID: 2 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000002")]
public virtual SteamVR_Action_Skeleton SkeletonLeftHand
{
[Token(Token = "0x6000002")]
[Address(RVA = "0x38B96D0", Offset = "0x38B84D0", VA = "0x1838B96D0", Slot = "27")]
get
{
return null;
}
}
// Token: 0x17000003 RID: 3
// (get) Token: 0x06000003 RID: 3 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000003")]
public virtual SteamVR_Action_Skeleton SkeletonRightHand
{
[Token(Token = "0x6000003")]
[Address(RVA = "0x38B9720", Offset = "0x38B8520", VA = "0x1838B9720", Slot = "28")]
get
{
return null;
}
}
// Token: 0x17000004 RID: 4
// (get) Token: 0x06000004 RID: 4 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000004")]
public virtual SteamVR_Action_Boolean HeadsetOnHead
{
[Token(Token = "0x6000004")]
[Address(RVA = "0x38B9360", Offset = "0x38B8160", VA = "0x1838B9360", Slot = "29")]
get
{
return null;
}
}
// Token: 0x17000005 RID: 5
// (get) Token: 0x06000005 RID: 5 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000005")]
public virtual SteamVR_Action_Boolean Menu
{
[Token(Token = "0x6000005")]
[Address(RVA = "0x38B9400", Offset = "0x38B8200", VA = "0x1838B9400", Slot = "30")]
get
{
return null;
}
}
// Token: 0x17000006 RID: 6
// (get) Token: 0x06000006 RID: 6 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000006")]
public virtual SteamVR_Action_Vector2 Walk
{
[Token(Token = "0x6000006")]
[Address(RVA = "0x38B99A0", Offset = "0x38B87A0", VA = "0x1838B99A0", Slot = "31")]
get
{
return null;
}
}
// Token: 0x17000007 RID: 7
// (get) Token: 0x06000007 RID: 7 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000007")]
public virtual SteamVR_Action_Boolean Teleport
{
[Token(Token = "0x6000007")]
[Address(RVA = "0x38B98B0", Offset = "0x38B86B0", VA = "0x1838B98B0", Slot = "32")]
get
{
return null;
}
}
// Token: 0x17000008 RID: 8
// (get) Token: 0x06000008 RID: 8 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000008")]
public virtual SteamVR_Action_Single Pickup
{
[Token(Token = "0x6000008")]
[Address(RVA = "0x38B9450", Offset = "0x38B8250", VA = "0x1838B9450", Slot = "33")]
get
{
return null;
}
}
// Token: 0x17000009 RID: 9
// (get) Token: 0x06000009 RID: 9 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000009")]
public virtual SteamVR_Action_Single Trigger
{
[Token(Token = "0x6000009")]
[Address(RVA = "0x38B9950", Offset = "0x38B8750", VA = "0x1838B9950", Slot = "34")]
get
{
return null;
}
}
// Token: 0x1700000A RID: 10
// (get) Token: 0x0600000A RID: 10 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700000A")]
public virtual SteamVR_Action_Boolean Sprint
{
[Token(Token = "0x600000A")]
[Address(RVA = "0x38B9810", Offset = "0x38B8610", VA = "0x1838B9810", Slot = "35")]
get
{
return null;
}
}
// Token: 0x1700000B RID: 11
// (get) Token: 0x0600000B RID: 11 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700000B")]
public virtual SteamVR_Action_Boolean Slide
{
[Token(Token = "0x600000B")]
[Address(RVA = "0x38B9770", Offset = "0x38B8570", VA = "0x1838B9770", Slot = "36")]
get
{
return null;
}
}
// Token: 0x1700000C RID: 12
// (get) Token: 0x0600000C RID: 12 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700000C")]
public virtual SteamVR_Action_Boolean PushToTalk
{
[Token(Token = "0x600000C")]
[Address(RVA = "0x38B94F0", Offset = "0x38B82F0", VA = "0x1838B94F0", Slot = "37")]
get
{
return null;
}
}
// Token: 0x1700000D RID: 13
// (get) Token: 0x0600000D RID: 13 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700000D")]
public virtual SteamVR_Action_Boolean SmoothRotate
{
[Token(Token = "0x600000D")]
[Address(RVA = "0x38B97C0", Offset = "0x38B85C0", VA = "0x1838B97C0", Slot = "38")]
get
{
return null;
}
}
// Token: 0x1700000E RID: 14
// (get) Token: 0x0600000E RID: 14 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700000E")]
public virtual SteamVR_Action_Vector2 Rotate
{
[Token(Token = "0x600000E")]
[Address(RVA = "0x38B95E0", Offset = "0x38B83E0", VA = "0x1838B95E0", Slot = "39")]
get
{
return null;
}
}
// Token: 0x1700000F RID: 15
// (get) Token: 0x0600000F RID: 15 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700000F")]
public virtual SteamVR_Action_Vector2 SwipeRotate
{
[Token(Token = "0x600000F")]
[Address(RVA = "0x38B9860", Offset = "0x38B8660", VA = "0x1838B9860", Slot = "40")]
get
{
return null;
}
}
// Token: 0x17000010 RID: 16
// (get) Token: 0x06000010 RID: 16 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000010")]
public virtual SteamVR_Action_Boolean SelfScale
{
[Token(Token = "0x6000010")]
[Address(RVA = "0x38B9680", Offset = "0x38B8480", VA = "0x1838B9680", Slot = "41")]
get
{
return null;
}
}
// Token: 0x17000011 RID: 17
// (get) Token: 0x06000011 RID: 17 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000011")]
public virtual SteamVR_Action_Boolean RotateAxisTouch
{
[Token(Token = "0x6000011")]
[Address(RVA = "0x38B9590", Offset = "0x38B8390", VA = "0x1838B9590", Slot = "42")]
get
{
return null;
}
}
// Token: 0x17000012 RID: 18
// (get) Token: 0x06000012 RID: 18 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000012")]
public virtual SteamVR_Action_Boolean RotateAxisPress
{
[Token(Token = "0x6000012")]
[Address(RVA = "0x38B9540", Offset = "0x38B8340", VA = "0x1838B9540", Slot = "43")]
get
{
return null;
}
}
// Token: 0x17000013 RID: 19
// (get) Token: 0x06000013 RID: 19 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000013")]
public virtual SteamVR_Action_Single HandOpenClose
{
[Token(Token = "0x6000013")]
[Address(RVA = "0x38B9310", Offset = "0x38B8110", VA = "0x1838B9310", Slot = "44")]
get
{
return null;
}
}
// Token: 0x17000014 RID: 20
// (get) Token: 0x06000014 RID: 20 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000014")]
public virtual SteamVR_Action_Boolean ThumbDown
{
[Token(Token = "0x6000014")]
[Address(RVA = "0x38B9900", Offset = "0x38B8700", VA = "0x1838B9900", Slot = "45")]
get
{
return null;
}
}
// Token: 0x17000015 RID: 21
// (get) Token: 0x06000015 RID: 21 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000015")]
public virtual SteamVR_Action_Single CapacitivePickup
{
[Token(Token = "0x6000015")]
[Address(RVA = "0x38B92C0", Offset = "0x38B80C0", VA = "0x1838B92C0", Slot = "46")]
get
{
return null;
}
}
// Token: 0x17000016 RID: 22
// (get) Token: 0x06000016 RID: 22 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000016")]
public virtual SteamVR_Action_Vector2 Scroll
{
[Token(Token = "0x6000016")]
[Address(RVA = "0x38B9630", Offset = "0x38B8430", VA = "0x1838B9630", Slot = "47")]
get
{
return null;
}
}
// Token: 0x17000017 RID: 23
// (get) Token: 0x06000017 RID: 23 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000017")]
public virtual SteamVR_Action_Vibration MainHaptic
{
[Token(Token = "0x6000017")]
[Address(RVA = "0x38B93B0", Offset = "0x38B81B0", VA = "0x1838B93B0", Slot = "48")]
get
{
return null;
}
}
// Token: 0x06000018 RID: 24 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000018")]
[Address(RVA = "0x4093D0", Offset = "0x4081D0", VA = "0x1804093D0")]
public SteamVR_Input_ActionSet_default()
{
}
}
}