Files
Aug2021-Cpp2IL-Dump/Unity.Collections/CollectionHelper.cs
T
2026-04-10 22:50:51 +02:00

27 lines
681 B
C#

using System;
using Cpp2IlInjected;
namespace Unity.Collections
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
public static class CollectionHelper
{
// Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000001")]
[Address(RVA = "0x38CB5A0", Offset = "0x38CA3A0", VA = "0x1838CB5A0")]
internal static bool ShouldDeallocate(Allocator allocator)
{
return default(bool);
}
// Token: 0x06000002 RID: 2 RVA: 0x00002068 File Offset: 0x00000268
[Token(Token = "0x6000002")]
[Address(RVA = "0x8DB900", Offset = "0x8DA700", VA = "0x1808DB900")]
internal static int AssumePositive(int x)
{
return 0;
}
}
}