27 lines
619 B
C#
27 lines
619 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Rendering;
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namespace UnityEngine.Experimental.Rendering.RenderGraphModule
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{
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// Token: 0x0200000B RID: 11
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[Token(Token = "0x200000B")]
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public struct RenderGraphExecuteParams
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{
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// Token: 0x04000024 RID: 36
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x4000024")]
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public int renderingWidth;
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// Token: 0x04000025 RID: 37
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[FieldOffset(Offset = "0x4")]
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[Token(Token = "0x4000025")]
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public int renderingHeight;
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// Token: 0x04000026 RID: 38
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[FieldOffset(Offset = "0x8")]
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[Token(Token = "0x4000026")]
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public MSAASamples msaaSamples;
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}
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}
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