Files
Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Core.Runtime/UnityEngine/Experimental/Rendering/RenderGraphModule/RenderGraphExecuteParams.cs
T
2026-04-10 22:50:51 +02:00

27 lines
619 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Rendering;
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
{
// Token: 0x0200000B RID: 11
[Token(Token = "0x200000B")]
public struct RenderGraphExecuteParams
{
// Token: 0x04000024 RID: 36
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000024")]
public int renderingWidth;
// Token: 0x04000025 RID: 37
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4000025")]
public int renderingHeight;
// Token: 0x04000026 RID: 38
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000026")]
public MSAASamples msaaSamples;
}
}