Files
Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Core.Runtime/UnityEngine/Rendering/CameraSwitcher.cs
T
2026-04-10 22:50:51 +02:00

106 lines
2.9 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x0200001F RID: 31
[Token(Token = "0x200001A")]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.render-pipelines.core@8.2/manual/Camera-Switcher.html")]
public class CameraSwitcher : MonoBehaviour
{
// Token: 0x060000AE RID: 174 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000096")]
[Address(RVA = "0x2243A90", Offset = "0x2242890", VA = "0x182243A90")]
private void OnEnable()
{
}
// Token: 0x060000AF RID: 175 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000097")]
[Address(RVA = "0x2243A00", Offset = "0x2242800", VA = "0x182243A00")]
private void OnDisable()
{
}
// Token: 0x060000B0 RID: 176 RVA: 0x000024C0 File Offset: 0x000006C0
[Token(Token = "0x6000098")]
[Address(RVA = "0x2243990", Offset = "0x2242790", VA = "0x182243990")]
private int GetCameraCount()
{
return 0;
}
// Token: 0x060000B1 RID: 177 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x6000099")]
[Address(RVA = "0x22439B0", Offset = "0x22427B0", VA = "0x1822439B0")]
private Camera GetNextCamera()
{
return null;
}
// Token: 0x060000B2 RID: 178 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600009A")]
[Address(RVA = "0x2243F50", Offset = "0x2242D50", VA = "0x182243F50")]
private void SetCameraIndex(int index)
{
}
// Token: 0x060000B3 RID: 179 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600009B")]
[Address(RVA = "0x89D860", Offset = "0x89C660", VA = "0x18089D860")]
public CameraSwitcher()
{
}
// Token: 0x04000089 RID: 137
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000071")]
public Camera[] m_Cameras;
// Token: 0x0400008A RID: 138
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000072")]
private int m_CurrentCameraIndex;
// Token: 0x0400008B RID: 139
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000073")]
private Camera m_OriginalCamera;
// Token: 0x0400008C RID: 140
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000074")]
private Vector3 m_OriginalCameraPosition;
// Token: 0x0400008D RID: 141
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4000075")]
private Quaternion m_OriginalCameraRotation;
// Token: 0x0400008E RID: 142
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4000076")]
private Camera m_CurrentCamera;
// Token: 0x0400008F RID: 143
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4000077")]
private GUIContent[] m_CameraNames;
// Token: 0x04000090 RID: 144
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4000078")]
private int[] m_CameraIndices;
// Token: 0x04000091 RID: 145
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4000079")]
private DebugUI.EnumField m_DebugEntry;
// Token: 0x04000092 RID: 146
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x400007A")]
private int m_DebugEntryEnumIndex;
}
}