Files
Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Core.Runtime/UnityEngine/Rendering/ComponentSingleton.cs
T
2026-04-10 22:50:51 +02:00

35 lines
848 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x02000024 RID: 36
[Token(Token = "0x200001E")]
public static class ComponentSingleton<TType> where TType : Component
{
// Token: 0x17000011 RID: 17
// (get) Token: 0x060000C4 RID: 196 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x1700000D")]
public static TType instance
{
[Token(Token = "0x60000A9")]
[Address(RVA = "0x2AFDC80", Offset = "0x2AFCA80", VA = "0x182AFDC80")]
get
{
return null;
}
}
// Token: 0x060000C5 RID: 197 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000AA")]
[Address(RVA = "0x2AFD9D0", Offset = "0x2AFC7D0", VA = "0x182AFD9D0")]
public static void Release()
{
}
// Token: 0x040000A7 RID: 167
[Token(Token = "0x400008E")]
private static TType s_Instance;
}
}