Files
Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Core.Runtime/UnityEngine/Rendering/DebugActionRepeatMode.cs
T
2026-04-10 22:50:51 +02:00

18 lines
322 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x02000044 RID: 68
[Token(Token = "0x2000035")]
internal enum DebugActionRepeatMode
{
// Token: 0x040000FD RID: 253
[Token(Token = "0x40000D4")]
Never,
// Token: 0x040000FE RID: 254
[Token(Token = "0x40000D5")]
Delay
}
}