Files
Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Core.Runtime/UnityEngine/Rendering/ListChangedEventHandler.cs
T
2026-04-10 22:50:51 +02:00

11 lines
279 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x0200003E RID: 62
// (Invoke) Token: 0x06000130 RID: 304
[Token(Token = "0x2000030")]
public delegate void ListChangedEventHandler<T>(ObservableList<T> sender, ListChangedEventArgs<T> e);
}