Files
Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Core.Runtime/UnityEngine/Rendering/PerformDynamicRes.cs
T
2026-04-10 22:50:51 +02:00

11 lines
220 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x0200002B RID: 43
// (Invoke) Token: 0x060000E6 RID: 230
[Token(Token = "0x2000021")]
public delegate float PerformDynamicRes();
}