Files
Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Core.Runtime/UnityEngine/Rendering/TextureCurveParameter.cs
T
2026-04-10 22:50:51 +02:00

26 lines
721 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x02000097 RID: 151
[Token(Token = "0x2000064")]
[Serializable]
public class TextureCurveParameter : VolumeParameter<TextureCurve>
{
// Token: 0x060003B2 RID: 946 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002E9")]
[Address(RVA = "0x2592200", Offset = "0x2591000", VA = "0x182592200")]
public TextureCurveParameter(TextureCurve value, bool overrideState = false)
{
}
// Token: 0x060003B3 RID: 947 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002EA")]
[Address(RVA = "0x2592180", Offset = "0x2590F80", VA = "0x182592180", Slot = "10")]
public override void Release()
{
}
}
}