Files
Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/MixedLightingSetup.cs
T
2026-04-10 22:50:51 +02:00

23 lines
494 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x0200007D RID: 125
[Token(Token = "0x200006F")]
[MovedFrom("UnityEngine.Rendering.LWRP")]
public enum MixedLightingSetup
{
// Token: 0x0400026B RID: 619
[Token(Token = "0x400022F")]
None,
// Token: 0x0400026C RID: 620
[Token(Token = "0x4000230")]
ShadowMask,
// Token: 0x0400026D RID: 621
[Token(Token = "0x4000231")]
Subtractive
}
}