Files
Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/MsaaQuality.cs
T
2026-04-10 22:50:51 +02:00

26 lines
557 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x0200001D RID: 29
[Token(Token = "0x200001B")]
[MovedFrom("UnityEngine.Rendering.LWRP")]
public enum MsaaQuality
{
// Token: 0x04000065 RID: 101
[Token(Token = "0x4000056")]
Disabled = 1,
// Token: 0x04000066 RID: 102
[Token(Token = "0x4000057")]
_2x,
// Token: 0x04000067 RID: 103
[Token(Token = "0x4000058")]
_4x = 4,
// Token: 0x04000068 RID: 104
[Token(Token = "0x4000059")]
_8x = 8
}
}