Files
Aug2021-Cpp2IL-Dump/Unity.RenderPipelines.Universal.Runtime/UnityEngine/Rendering/Universal/TransparencyDetailLevel.cs
T
2026-04-10 22:50:51 +02:00

24 lines
477 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x0200000A RID: 10
[Token(Token = "0x2000008")]
public enum TransparencyDetailLevel
{
// Token: 0x04000013 RID: 19
[Token(Token = "0x4000004")]
Minimal = -1,
// Token: 0x04000014 RID: 20
[Token(Token = "0x4000005")]
Low,
// Token: 0x04000015 RID: 21
[Token(Token = "0x4000006")]
Medium,
// Token: 0x04000016 RID: 22
[Token(Token = "0x4000007")]
High
}
}