Files
Aug2021-Cpp2IL-Dump/UnityEngine.AIModule/UnityEngine/AI/NavMesh.cs
T
2026-04-10 22:50:51 +02:00

75 lines
2.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.AI
{
// Token: 0x02000005 RID: 5
[Token(Token = "0x2000005")]
[MovedFrom("UnityEngine")]
[StaticAccessor("NavMeshBindings", StaticAccessorType.DoubleColon)]
[NativeHeader("Modules/AI/NavMeshManager.h")]
[NativeHeader("Modules/AI/NavMesh/NavMesh.bindings.h")]
public static class NavMesh
{
// Token: 0x0600000C RID: 12 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600000C")]
[Address(RVA = "0x74E910", Offset = "0x74D710", VA = "0x18074E910")]
[RequiredByNativeCode]
private static void Internal_CallOnNavMeshPreUpdate()
{
}
// Token: 0x0600000D RID: 13 RVA: 0x000020A0 File Offset: 0x000002A0
[Token(Token = "0x600000D")]
[Address(RVA = "0x74E840", Offset = "0x74D640", VA = "0x18074E840")]
public static bool CalculatePath(Vector3 sourcePosition, Vector3 targetPosition, int areaMask, NavMeshPath path)
{
return default(bool);
}
// Token: 0x0600000E RID: 14 RVA: 0x000020B8 File Offset: 0x000002B8
[Token(Token = "0x600000E")]
[Address(RVA = "0x74E7D0", Offset = "0x74D5D0", VA = "0x18074E7D0")]
private static bool CalculatePathInternal(Vector3 sourcePosition, Vector3 targetPosition, int areaMask, NavMeshPath path)
{
return default(bool);
}
// Token: 0x0600000F RID: 15 RVA: 0x000020D0 File Offset: 0x000002D0
[Token(Token = "0x600000F")]
[Address(RVA = "0x74E9D0", Offset = "0x74D7D0", VA = "0x18074E9D0")]
public static bool SamplePosition(Vector3 sourcePosition, out NavMeshHit hit, float maxDistance, int areaMask)
{
return default(bool);
}
// Token: 0x06000010 RID: 16 RVA: 0x000020E8 File Offset: 0x000002E8
[Token(Token = "0x6000010")]
[Address(RVA = "0x74E760", Offset = "0x74D560", VA = "0x18074E760")]
private static bool CalculatePathInternal_Injected(ref Vector3 sourcePosition, ref Vector3 targetPosition, int areaMask, NavMeshPath path)
{
return default(bool);
}
// Token: 0x06000011 RID: 17 RVA: 0x00002100 File Offset: 0x00000300
[Token(Token = "0x6000011")]
[Address(RVA = "0x74E960", Offset = "0x74D760", VA = "0x18074E960")]
private static bool SamplePosition_Injected(ref Vector3 sourcePosition, out NavMeshHit hit, float maxDistance, int areaMask)
{
return default(bool);
}
// Token: 0x0400000C RID: 12
[Token(Token = "0x400000C")]
public static NavMesh.OnNavMeshPreUpdate onPreUpdate;
// Token: 0x02000006 RID: 6
// (Invoke) Token: 0x06000013 RID: 19
[Token(Token = "0x2000006")]
public delegate void OnNavMeshPreUpdate();
}
}