18 lines
410 B
C#
18 lines
410 B
C#
using System;
|
|
using System.Runtime.InteropServices;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine.Bindings;
|
|
using UnityEngine.Scripting;
|
|
|
|
namespace UnityEngine
|
|
{
|
|
// Token: 0x02000004 RID: 4
|
|
[Token(Token = "0x2000004")]
|
|
[RequiredByNativeCode]
|
|
[NativeHeader("Modules/AssetBundle/Public/AssetBundleRecompressOperation.h")]
|
|
[StructLayout(0)]
|
|
public class AssetBundleRecompressOperation : AsyncOperation
|
|
{
|
|
}
|
|
}
|