Files
Aug2021-Cpp2IL-Dump/UnityEngine.AudioModule/UnityEngine/Audio/AudioClipPlayable.cs
T
2026-04-10 22:50:51 +02:00

40 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Scripting;
namespace UnityEngine.Audio
{
// Token: 0x02000016 RID: 22
[Token(Token = "0x2000016")]
[RequiredByNativeCode]
[StaticAccessor("AudioClipPlayableBindings", StaticAccessorType.DoubleColon)]
[NativeHeader("Modules/Audio/Public/ScriptBindings/AudioClipPlayable.bindings.h")]
[NativeHeader("Modules/Audio/Public/Director/AudioClipPlayable.h")]
[NativeHeader("Runtime/Director/Core/HPlayable.h")]
public struct AudioClipPlayable : IEquatable<AudioClipPlayable>
{
// Token: 0x060000B4 RID: 180 RVA: 0x000025F4 File Offset: 0x000007F4
[Token(Token = "0x60000B4")]
[Address(RVA = "0x6E2690", Offset = "0x6E1490", VA = "0x1806E2690", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x060000B5 RID: 181 RVA: 0x0000260C File Offset: 0x0000080C
[Token(Token = "0x60000B5")]
[Address(RVA = "0x38A24E0", Offset = "0x38A12E0", VA = "0x1838A24E0", Slot = "4")]
public bool Equals(AudioClipPlayable other)
{
return default(bool);
}
// Token: 0x0400002A RID: 42
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400002A")]
private PlayableHandle m_Handle;
}
}