40 lines
1.2 KiB
C#
40 lines
1.2 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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using UnityEngine.Playables;
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using UnityEngine.Scripting;
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namespace UnityEngine.Audio
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{
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// Token: 0x02000016 RID: 22
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[Token(Token = "0x2000016")]
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[RequiredByNativeCode]
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[StaticAccessor("AudioClipPlayableBindings", StaticAccessorType.DoubleColon)]
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[NativeHeader("Modules/Audio/Public/ScriptBindings/AudioClipPlayable.bindings.h")]
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[NativeHeader("Modules/Audio/Public/Director/AudioClipPlayable.h")]
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[NativeHeader("Runtime/Director/Core/HPlayable.h")]
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public struct AudioClipPlayable : IEquatable<AudioClipPlayable>
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{
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// Token: 0x060000B4 RID: 180 RVA: 0x000025F4 File Offset: 0x000007F4
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[Token(Token = "0x60000B4")]
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[Address(RVA = "0x6E2690", Offset = "0x6E1490", VA = "0x1806E2690", Slot = "5")]
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public PlayableHandle GetHandle()
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{
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return default(PlayableHandle);
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}
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// Token: 0x060000B5 RID: 181 RVA: 0x0000260C File Offset: 0x0000080C
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[Token(Token = "0x60000B5")]
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[Address(RVA = "0x38A24E0", Offset = "0x38A12E0", VA = "0x1838A24E0", Slot = "4")]
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public bool Equals(AudioClipPlayable other)
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{
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return default(bool);
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}
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// Token: 0x0400002A RID: 42
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x400002A")]
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private PlayableHandle m_Handle;
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}
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}
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