Files
Aug2021-Cpp2IL-Dump/UnityEngine.AudioModule/UnityEngine/Audio/AudioMixerSnapshot.cs
T
2026-04-10 22:50:51 +02:00

14 lines
269 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine.Audio
{
// Token: 0x0200001A RID: 26
[Token(Token = "0x200001A")]
[NativeHeader("Modules/Audio/Public/AudioMixerSnapshot.h")]
public class AudioMixerSnapshot : Object
{
}
}