14 lines
269 B
C#
14 lines
269 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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namespace UnityEngine.Audio
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{
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// Token: 0x0200001A RID: 26
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[Token(Token = "0x200001A")]
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[NativeHeader("Modules/Audio/Public/AudioMixerSnapshot.h")]
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public class AudioMixerSnapshot : Object
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{
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}
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}
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