24 lines
453 B
C#
24 lines
453 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x02000003 RID: 3
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[Token(Token = "0x2000003")]
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public enum AudioDataLoadState
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{
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// Token: 0x0400000B RID: 11
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[Token(Token = "0x400000B")]
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Unloaded,
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// Token: 0x0400000C RID: 12
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[Token(Token = "0x400000C")]
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Loading,
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// Token: 0x0400000D RID: 13
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[Token(Token = "0x400000D")]
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Loaded,
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// Token: 0x0400000E RID: 14
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[Token(Token = "0x400000E")]
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Failed
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}
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}
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