Files
Aug2021-Cpp2IL-Dump/UnityEngine.AudioModule/UnityEngine/AudioSourceCurveType.cs
T
2026-04-10 22:50:51 +02:00

24 lines
472 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000008 RID: 8
[Token(Token = "0x2000008")]
public enum AudioSourceCurveType
{
// Token: 0x04000023 RID: 35
[Token(Token = "0x4000023")]
CustomRolloff,
// Token: 0x04000024 RID: 36
[Token(Token = "0x4000024")]
SpatialBlend,
// Token: 0x04000025 RID: 37
[Token(Token = "0x4000025")]
ReverbZoneMix,
// Token: 0x04000026 RID: 38
[Token(Token = "0x4000026")]
Spread
}
}