Files
Aug2021-Cpp2IL-Dump/UnityEngine.AudioModule/UnityEngine/AudioSpeakerMode.cs
T
2026-04-10 22:50:51 +02:00

37 lines
748 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
public enum AudioSpeakerMode
{
// Token: 0x04000002 RID: 2
[Token(Token = "0x4000002")]
[Obsolete]
Raw,
// Token: 0x04000003 RID: 3
[Token(Token = "0x4000003")]
Mono,
// Token: 0x04000004 RID: 4
[Token(Token = "0x4000004")]
Stereo,
// Token: 0x04000005 RID: 5
[Token(Token = "0x4000005")]
Quad,
// Token: 0x04000006 RID: 6
[Token(Token = "0x4000006")]
Surround,
// Token: 0x04000007 RID: 7
[Token(Token = "0x4000007")]
Mode5point1,
// Token: 0x04000008 RID: 8
[Token(Token = "0x4000008")]
Mode7point1,
// Token: 0x04000009 RID: 9
[Token(Token = "0x4000009")]
Prologic
}
}