Files
Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/Unity/Collections/LowLevel/Unsafe/WriteAccessRequiredAttribute.cs
T
2026-04-10 22:50:51 +02:00

19 lines
502 B
C#

using System;
using Cpp2IlInjected;
namespace Unity.Collections.LowLevel.Unsafe
{
// Token: 0x02000031 RID: 49
[Token(Token = "0x2000031")]
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property)]
public class WriteAccessRequiredAttribute : Attribute
{
// Token: 0x0600006F RID: 111 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600006F")]
[Address(RVA = "0x4093D0", Offset = "0x4081D0", VA = "0x1804093D0")]
public WriteAccessRequiredAttribute()
{
}
}
}