Files
Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/Behaviour.cs
T
2026-04-10 22:50:51 +02:00

58 lines
1.4 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x020000FE RID: 254
[Token(Token = "0x20000FE")]
[UsedByNativeCode]
[NativeHeader("Runtime/Mono/MonoBehaviour.h")]
public class Behaviour : Component
{
// Token: 0x17000204 RID: 516
// (get) Token: 0x06000A15 RID: 2581 RVA: 0x000078A8 File Offset: 0x00005AA8
// (set) Token: 0x06000A16 RID: 2582 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000204")]
[RequiredByNativeCode]
[NativeProperty]
public bool enabled
{
[Token(Token = "0x6000A15")]
[Address(RVA = "0x2E1B1C0", Offset = "0x2E19FC0", VA = "0x182E1B1C0")]
get
{
return default(bool);
}
[Token(Token = "0x6000A16")]
[Address(RVA = "0x2E1B240", Offset = "0x2E1A040", VA = "0x182E1B240")]
set
{
}
}
// Token: 0x17000205 RID: 517
// (get) Token: 0x06000A17 RID: 2583 RVA: 0x000078C0 File Offset: 0x00005AC0
[Token(Token = "0x17000205")]
[NativeProperty]
public bool isActiveAndEnabled
{
[Token(Token = "0x6000A17")]
[Address(RVA = "0x2E1B200", Offset = "0x2E1A000", VA = "0x182E1B200")]
[NativeMethod]
get
{
return default(bool);
}
}
// Token: 0x06000A18 RID: 2584 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000A18")]
[Address(RVA = "0x2E1B160", Offset = "0x2E19F60", VA = "0x182E1B160")]
public Behaviour()
{
}
}
}