Files
Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/HashUnsafeUtilities.cs
T
2026-04-10 22:50:51 +02:00

25 lines
730 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x020000C3 RID: 195
[Token(Token = "0x20000C3")]
public static class HashUnsafeUtilities
{
// Token: 0x060007E6 RID: 2022 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60007E6")]
[Address(RVA = "0x2B87D50", Offset = "0x2B86B50", VA = "0x182B87D50")]
public unsafe static void ComputeHash128(void* data, ulong dataSize, ulong* hash1, ulong* hash2)
{
}
// Token: 0x060007E7 RID: 2023 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60007E7")]
[Address(RVA = "0x2B87DE0", Offset = "0x2B86BE0", VA = "0x182B87DE0")]
public unsafe static void ComputeHash128(void* data, ulong dataSize, Hash128* hash)
{
}
}
}