Files
Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/LightmapSettings.cs
T
2026-04-10 22:50:51 +02:00

27 lines
636 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x0200007A RID: 122
[Token(Token = "0x200007A")]
[StaticAccessor("GetLightmapSettings()")]
[NativeHeader("Runtime/Graphics/LightmapSettings.h")]
public sealed class LightmapSettings : Object
{
// Token: 0x170000B8 RID: 184
// (get) Token: 0x0600032D RID: 813 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x170000B8")]
public static LightProbes lightProbes
{
[Token(Token = "0x600032D")]
[Address(RVA = "0x2B88FD0", Offset = "0x2B87DD0", VA = "0x182B88FD0")]
get
{
return null;
}
}
}
}